Ignore:
Timestamp:
Jun 27, 2012, 5:08:56 PM (7 years ago)
Author:
sam
Message:

build: use $CELLSDK instead of $CELL_SDK as per the documentation.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/configure.ac

    r1529 r1530  
    101101  GL_LIBS="${GL_LIBS} -lPSGL -lgcm_cmd -lgcm_sys_stub"
    102102  if test "x${enable_debug}" = xyes; then
    103     GL_LIBS="${GL_LIBS} -L${CELL_SDK}/target/ppu/lib/PSGL/RSX/debug"
     103    GL_LIBS="${GL_LIBS} -L${CELLSDK}/target/ppu/lib/PSGL/RSX/debug"
    104104  elif test "x${enable_release}" = xyes; then
    105     GL_LIBS="${GL_LIBS} -L${CELL_SDK}/target/ppu/lib/PSGL/RSX/ultra-opt"
     105    GL_LIBS="${GL_LIBS} -L${CELLSDK}/target/ppu/lib/PSGL/RSX/ultra-opt"
    106106  else
    107     GL_LIBS="${GL_LIBS} -L${CELL_SDK}/target/ppu/lib/PSGL/RSX/opt"
     107    GL_LIBS="${GL_LIBS} -L${CELLSDK}/target/ppu/lib/PSGL/RSX/opt"
    108108  fi
    109109  dnl  For the runtime Cg compiler
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