Changeset 1575
- Timestamp:
- Jul 5, 2012, 12:32:10 PM (9 years ago)
- Location:
- trunk
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/build/vs2010/Lol.Core.Rules.props
r1566 r1575 10 10 <MultiProcessorCompilation>true</MultiProcessorCompilation> 11 11 <FloatingPointModel>Fast</FloatingPointModel> 12 <AdditionalIncludeDirectories>$(SolutionDir)\..\..\src;$( FlexIncludes);$(BtPhysIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>12 <AdditionalIncludeDirectories>$(SolutionDir)\..\..\src;$(SolutionDir)\..\..\src\bullet;$(FlexIncludes);$(BtPhysIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 13 13 <AdditionalIncludeDirectories Condition="'$(Platform)'=='Win32'">$(GlIncludes);$(SdlIncludes);$(D3d9Includes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 14 14 <AdditionalIncludeDirectories Condition="'$(Platform)'=='x64'">$(GlIncludes);$(SdlIncludes);$(D3d9Includes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> … … 40 40 <AdditionalDependencies Condition="'$(UseOpenGL)'=='true' And ('$(Platform)'=='Win32' Or '$(Platform)'=='x64')">$(GlDeps);%(AdditionalDependencies)</AdditionalDependencies> 41 41 <AdditionalDependencies Condition="'$(UseOpenGL)'=='false' And ('$(Platform)'=='Win32' Or '$(Platform)'=='x64')">$(D3d9Deps);%(AdditionalDependencies)</AdditionalDependencies> 42 <AdditionalDependencies> $(BtPhysDeps);%(AdditionalDependencies)</AdditionalDependencies>42 <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies> 43 43 <AdditionalLibraryDirectories Condition="'$(Platform)'=='Win32' Or '$(Platform)'=='x64'">$(SdlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> 44 44 <AdditionalLibraryDirectories Condition="'$(UseOpenGL)'=='true' And ('$(Platform)'=='Win32' Or '$(Platform)'=='x64')">$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> 45 45 <AdditionalLibraryDirectories Condition="'$(UseOpenGL)'=='false' And ('$(Platform)'=='Win32' Or '$(Platform)'=='x64')">$(D3d9Libs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> 46 <AdditionalLibraryDirectories> $(BtPhysLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>46 <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> 47 47 <AdditionalDependencies Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">xapilibd.lib;d3d9d.lib;d3dx9d.lib;xgraphicsd.lib;xboxkrnl.lib;xnetd.lib;xaudiod2.lib;xactd3.lib;x3daudiod.lib;xmcored.lib;xbdm.lib;vcompd.lib;%(AdditionalDependencies)</AdditionalDependencies> 48 48 <AdditionalDependencies Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">xapilib.lib;d3d9.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3.lib;x3daudio.lib;xmcore.lib;vcomp.lib;%(AdditionalDependencies)</AdditionalDependencies> -
trunk/build/vs2010/Lol.Core.Vars.props
r1566 r1575 23 23 <BtPhysDir>$(ContribDir)\bullet-2.80-rev2531</BtPhysDir> 24 24 <BtPhysIncludes>$(BtPhysDir)\include;$(BtPhysDir)\include\bullet</BtPhysIncludes> 25 <BtPhysLibs Condition="'$(Platform)'=='Win32'">$(BtPhysDir)\lib\i686-w64-msvc</BtPhysLibs>26 <BtPhysLibs Condition="'$(Platform)'=='x64'">$(BtPhysDir)\lib\x86_64-w64-msvc</BtPhysLibs>27 <BtPhysLibs Condition="'$(Platform)'=='Xbox 360'">$(BtPhysDir)\lib\xenon-x360-msvc</BtPhysLibs>28 <BtPhysLibs Condition="'$(Platform)'=='PS3'">$(BtPhysDir)\lib\ps3-lv2-gcc</BtPhysLibs>29 <BtPhysDeps Condition="'$(Configuration)'=='Release' And '$(Platform)'!='PS3'">BulletCollision.lib;BulletDynamics.lib;BulletSoftBody.lib;LinearMath.lib</BtPhysDeps>30 <BtPhysDeps Condition="'$(Configuration)'=='Debug' And '$(Platform)'!='PS3'">BulletCollision_debug.lib;BulletDynamics_debug.lib;BulletSoftBody_debug.lib;LinearMath_debug.lib</BtPhysDeps>31 <BtPhysDeps Condition="'$(Platform)'=='PS3'">libBulletCollision.a;libBulletDynamics.a;libBulletSoftBody.a;libLinearMath.a</BtPhysDeps>32 25 33 26 <!-- GTK+ & GtkGl --> … … 92 85 <BuildMacro Include="BtPhysDir"><Value>$(BtPhysDir)</Value></BuildMacro> 93 86 <BuildMacro Include="BtPhysIncludes"><Value>$(BtPhysIncludes)</Value></BuildMacro> 94 <BuildMacro Include="BtPhysLibs"><Value>$(BtPhysLibs)</Value></BuildMacro>95 <BuildMacro Include="BtPhysDeps"><Value>$(BtPhysDeps)</Value></BuildMacro>96 87 <BuildMacro Include="GtkDir"><Value>$(GtkDir)</Value></BuildMacro> 97 88 <BuildMacro Include="GtkGlDir"><Value>$(GtkGlDir)</Value></BuildMacro> -
trunk/src/lolcore.vcxproj
r1535 r1575 1 <?xml version="1.0" encoding="utf-8"?>1 <?xml version="1.0" encoding="utf-8"?> 2 2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> 3 3 <ItemGroup Label="ProjectConfigurations"> … … 90 90 <ClCompile Include="application\application.cpp" /> 91 91 <ClCompile Include="audio.cpp" /> 92 <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btAxisSweep3.cpp" /> 93 <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btBroadphaseProxy.cpp" /> 94 <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btCollisionAlgorithm.cpp" /> 95 <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btDbvt.cpp" /> 96 <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btDbvtBroadphase.cpp" /> 97 <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btDispatcher.cpp" /> 98 <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btMultiSapBroadphase.cpp" /> 99 <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btOverlappingPairCache.cpp" /> 100 <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btQuantizedBvh.cpp" /> 101 <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btSimpleBroadphase.cpp" /> 102 <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btActivatingCollisionAlgorithm.cpp" /> 103 <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btBox2dBox2dCollisionAlgorithm.cpp" /> 104 <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btBoxBoxCollisionAlgorithm.cpp" /> 105 <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btBoxBoxDetector.cpp" /> 106 <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btCollisionDispatcher.cpp" /> 107 <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btCollisionObject.cpp" /> 108 <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btCollisionWorld.cpp" /> 109 <ClCompile 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