Ignore:
Timestamp:
Jul 18, 2012, 10:27:34 PM (8 years ago)
Author:
sam
Message:

build: hide the SDL_main.h inclusion in core.h, and only activate it
on Windows if using Visual Studio; if using MinGW, try to stick to the
original main() entry point.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/tutorial/05_easymesh.cpp

    r1645 r1647  
    1717using namespace std;
    1818using namespace lol;
    19 
    20 #if USE_SDL
    21 #   include <SDL_main.h>
    22 #endif
    2319
    2420class EasyMeshTutorial : public WorldEntity
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