Changeset 1728
- Timestamp:
- Aug 12, 2012, 11:47:08 PM (11 years ago)
- Location:
- trunk/test/Physics
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/test/Physics/EasyPhysics.cpp
r1724 r1728 309 309 310 310 //Set movement for this frame 311 void EasyCharacterController::SetMovementForFrame(vec3 &MoveQuantity)311 void EasyCharacterController::SetMovementForFrame(vec3 const &MoveQuantity) 312 312 { 313 313 m_character->setWalkDirection(LOL2BT_VEC3(MoveQuantity)); -
trunk/test/Physics/EasyPhysics.h
r1727 r1728 143 143 virtual void AddToSimulation(class Simulation* current_simulation); 144 144 virtual void RemoveFromSimulation(class Simulation* current_simulation); 145 virtual void SetMovementForFrame(vec3 &MoveQuantity);145 virtual void SetMovementForFrame(vec3 const &MoveQuantity); 146 146 147 147 protected: … … 161 161 virtual void AddToSimulation(class Simulation* current_simulation) { } 162 162 virtual void RemoveFromSimulation(class Simulation* current_simulation) { } 163 virtual void SetMovementForFrame(vec3 &MoveQuantity) { }163 virtual void SetMovementForFrame(vec3 const &MoveQuantity) { } 164 164 165 165 #endif // PHYSIC IMPLEMENTATION
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