Changeset 1740
- Timestamp:
- Aug 14, 2012, 2:33:04 PM (11 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/games/demo-jnat/player.h
r1739 r1740 16 16 m_bodymesh.Compile("[sc#3a0 afcb5 10 5 0.4 ty5]""[sc#a30 afcb8 7 10 0.4]"); 17 17 //m_bo.m_position = m_position + vec3(100.0f,100.0f,100.0f); 18 m_bo = new Bo(); 19 Ticker::Ref(m_bo); 18 20 } 19 21 … … 22 24 if (m_stick) 23 25 Input::UntrackStick(m_stick); 24 m_bo = new Bo();25 Ticker:: Ref(m_bo);26 27 Ticker::Unref(m_bo); 26 28 } 27 29 … … 45 47 { 46 48 rightleft += 1.f * m_stick->GetAxis(0); 47 //updown += -1.f * m_stick->GetAxis(1);49 updown += -1.f * m_stick->GetAxis(1); 48 50 } 49 51 … … 66 68 } 67 69 m_bo->m_position = (m_position + vec3(0.0f,0.0f,10.0f) ); 70 m_bo->m_rotation = lol::atan2(updown,rightleft); 68 71 //m_position += deltapos; 69 72
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