Changeset 1747
- Timestamp:
- Aug 15, 2012, 3:06:15 PM (11 years ago)
- Location:
- trunk/test
- Files:
-
- 10 added
- 4 deleted
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/test/BtPhysTest.cpp
r1732 r1747 38 38 #endif /* HAVE_PHYS_USE_BULLET */ 39 39 40 #include "Physics/ LolPhysics.h"41 #include "Physics/ EasyPhysics.h"40 #include "Physics/Include/LolPhysics.h" 41 #include "Physics/Include/EasyPhysics.h" 42 42 #include "PhysicObject.h" 43 43 #include "BtPhysTest.h" -
trunk/test/BtPhysTest.vcxproj
r1713 r1747 38 38 <ClInclude Include="BtPhysTest.h" /> 39 39 <ClInclude Include="PhysicObject.h" /> 40 <ClInclude Include="Physics\EasyPhysics.h" /> 41 <ClInclude Include="Physics\LolBtPhysicsIntegration.h" /> 42 <ClInclude Include="Physics\LolPhysics.h" /> 40 <ClInclude Include="Physics\Include\EasyCharacterController.h" /> 41 <ClInclude Include="Physics\Include\EasyConstraint.h" /> 42 <ClInclude Include="Physics\Include\EasyPhysics.h" /> 43 <ClInclude Include="Physics\Include\LolBtPhysicsIntegration.h" /> 44 <ClInclude Include="Physics\Include\LolPhysics.h" /> 43 45 </ItemGroup> 44 46 <ItemGroup> 45 47 <ClCompile Include="BtPhysTest.cpp" /> 46 <ClCompile Include="Physics\EasyPhysics.cpp" /> 48 <ClCompile Include="Physics\Src\EasyCharacterController.cpp" /> 49 <ClCompile Include="Physics\Src\EasyConstraint.cpp" /> 50 <ClCompile Include="Physics\Src\EasyPhysics.cpp" /> 47 51 </ItemGroup> 48 52 <ItemGroup> … … 50 54 <Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> 51 55 </ProjectReference> 52 </ItemGroup>53 <ItemGroup>54 56 </ItemGroup> 55 57 <PropertyGroup Label="Globals"> -
trunk/test/BtPhysTest.vcxproj.filters
r1591 r1747 3 3 <ItemGroup> 4 4 <ClInclude Include="BtPhysTest.h" /> 5 <ClInclude Include="Physics\EasyPhysics.h"> 6 <Filter>Physics</Filter> 5 <ClInclude Include="PhysicObject.h" /> 6 <ClInclude Include="Physics\Include\EasyCharacterController.h"> 7 <Filter>Physics\Include</Filter> 7 8 </ClInclude> 8 <ClInclude Include="Physics\ LolPhysics.h">9 <Filter>Physics </Filter>9 <ClInclude Include="Physics\Include\LolPhysics.h"> 10 <Filter>Physics\Include</Filter> 10 11 </ClInclude> 11 <ClInclude Include="Physics\ LolBtPhysicsIntegration.h">12 <Filter>Physics </Filter>12 <ClInclude Include="Physics\Include\EasyConstraint.h"> 13 <Filter>Physics\Include</Filter> 13 14 </ClInclude> 14 <ClInclude Include="PhysicObject.h" /> 15 <ClInclude Include="Physics\Include\EasyPhysics.h"> 16 <Filter>Physics\Include</Filter> 17 </ClInclude> 18 <ClInclude Include="Physics\Include\LolBtPhysicsIntegration.h"> 19 <Filter>Physics\Include</Filter> 20 </ClInclude> 15 21 </ItemGroup> 16 22 <ItemGroup> 17 23 <ClCompile Include="BtPhysTest.cpp" /> 18 <ClCompile Include="Physics\EasyPhysics.cpp"> 19 <Filter>Physics</Filter> 24 <ClCompile Include="Physics\Src\EasyCharacterController.cpp"> 25 <Filter>Physics\Src</Filter> 26 </ClCompile> 27 <ClCompile Include="Physics\Src\EasyConstraint.cpp"> 28 <Filter>Physics\Src</Filter> 29 </ClCompile> 30 <ClCompile Include="Physics\Src\EasyPhysics.cpp"> 31 <Filter>Physics\Src</Filter> 20 32 </ClCompile> 21 33 </ItemGroup> … … 27 39 <UniqueIdentifier>{ccecd634-9321-4c49-9471-e9da50dda6d3}</UniqueIdentifier> 28 40 </Filter> 41 <Filter Include="Physics\Include"> 42 <UniqueIdentifier>{ef37a177-b550-435b-bfb1-a09ca8059137}</UniqueIdentifier> 43 </Filter> 44 <Filter Include="Physics\Src"> 45 <UniqueIdentifier>{7e5d19e0-b2be-46cc-8fa4-f582ecb4318d}</UniqueIdentifier> 46 </Filter> 29 47 </ItemGroup> 30 48 </Project> -
trunk/test/PhysicObject.h
r1724 r1747 14 14 #include "core.h" 15 15 #include "easymesh/easymesh.h" 16 #include "Physics/EasyPhysics.h" 16 #include "Physics/Include/EasyPhysics.h" 17 #include "Physics/Include/EasyCharacterController.h" 18 #include "Physics/Include/EasyConstraint.h" 17 19 18 20 using namespace lol;
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