Changeset 1772 for trunk/src/video.cpp
- Timestamp:
- Aug 18, 2012, 7:11:15 PM (10 years ago)
- File:
-
- 1 edited
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trunk/src/video.cpp
r1771 r1772 234 234 { 235 235 #if defined USE_D3D9 || defined _XBOX 236 /* Note: D3D9 doesn't appear to support the accumulation buffer. */237 236 int mask = 0; 238 237 if (m & ClearMask::Color) … … 256 255 if (m & ClearMask::Depth) 257 256 mask |= GL_DEPTH_BUFFER_BIT; 258 if (m & ClearMask::Accum)259 mask |= GL_ACCUM_BUFFER_BIT;260 257 if (m & ClearMask::Stencil) 261 258 mask |= GL_STENCIL_BUFFER_BIT;
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