Ignore:
Timestamp:
Aug 23, 2012, 4:00:43 PM (8 years ago)
Author:
touky
Message:

Fixed Entity::TickGame log flood.
Added BulletCharacterController.cpp & BulletCharacterController.h stubs.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/test/BtPhysTest.vcxproj

    r1747 r1795  
    3838    <ClInclude Include="BtPhysTest.h" />
    3939    <ClInclude Include="PhysicObject.h" />
     40    <ClInclude Include="Physics\Include\BulletCharacterController.h" />
    4041    <ClInclude Include="Physics\Include\EasyCharacterController.h" />
    4142    <ClInclude Include="Physics\Include\EasyConstraint.h" />
     
    4647  <ItemGroup>
    4748    <ClCompile Include="BtPhysTest.cpp" />
     49    <ClCompile Include="Physics\Src\BulletCharacterController.cpp" />
    4850    <ClCompile Include="Physics\Src\EasyCharacterController.cpp" />
    4951    <ClCompile Include="Physics\Src\EasyConstraint.cpp" />
     
    5456      <Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project>
    5557    </ProjectReference>
     58  </ItemGroup>
     59  <ItemGroup>
     60    <None Include="Makefile.am">
     61      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
     62    </None>
    5663  </ItemGroup>
    5764  <PropertyGroup Label="Globals">
Note: See TracChangeset for help on using the changeset viewer.