Ignore:
Timestamp:
Aug 25, 2012, 12:12:38 AM (8 years ago)
Author:
sam
Message:

tutorial: minor shadebob demo tweaks.

File:
1 edited

Legend:

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  • trunk/tutorial/08_fbo.lolfx

    r1813 r1817  
    3434        float tc = 0.0, ta = 0.0;
    3535        {
    36             float s = 6.0 + 3.0 * in_Point.z;
     36            float s = 3.0 + 2.0 * in_Point.z;
    3737            vec2 p = pass_Position - in_Point.xy * 0.9;
    3838            float t = clamp(1.2 - dot(s * p, s * p), 0.0, 1.0);
     
    7474        float tc = 0.0, ta = 0.0;
    7575        {
    76             float s = 6.0 + 3.0 * in_Point.z;
     76            float s = 3.0 + 2.0 * in_Point.z;
    7777            float2 p = pass_Position - in_Point.xy * 0.9;
    7878            float t = clamp(1.2 - dot(s * p, s * p), 0.0, 1.0);
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