Ignore:
Timestamp:
Aug 29, 2010, 12:51:13 AM (10 years ago)
Author:
sam
Message:

Support tilesets larger than 512x512 and switch the coordinates system to
(0,0) at the bottom left.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/video.cpp

    r150 r186  
    4444    glMatrixMode(GL_PROJECTION);
    4545    glLoadIdentity();
    46     glOrtho(0, width, height, 0, -(width + height), width + height);
     46    glOrtho(0, width, 0, height, -(width + height), width + height);
    4747}
    4848
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