Ignore:
Timestamp:
Sep 20, 2012, 12:23:59 AM (8 years ago)
Author:
sam
Message:

lolfx: use square brackets to indicate shader sections.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/tutorial/02_cube.lolfx

    r1518 r1928  
    1 -- GLSL.Vert --
     1[vert.glsl]
    22
    33#version 120
     
    1414}
    1515
    16 -- GLSL.Frag --
     16[frag.glsl]
    1717
    1818#version 120
     
    2525}
    2626
    27 -- HLSL.Vert --
     27[vert.hlsl]
    2828
    2929void main(float3 in_Vertex : POSITION,
     
    3737}
    3838
    39 -- HLSL.Frag --
     39[frag.hlsl]
    4040
    4141void main(float3 pass_Color : COLOR,
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