Ignore:
Timestamp:
Sep 20, 2012, 12:23:59 AM (8 years ago)
Author:
sam
Message:

lolfx: use square brackets to indicate shader sections.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/tutorial/11_fractal.lolfx

    r1690 r1928  
    1 -- GLSL.Vert --
     1[vert.glsl]
    22
    33#version 120
     
    5050}
    5151
    52 -- GLSL.Frag --
     52[frag.glsl]
    5353
    5454#version 120
     
    132132}
    133133
    134 -- HLSL.Vert --
     134[vert.hlsl]
    135135
    136136void main(float2 a_Vertex : POSITION,
     
    167167}
    168168
    169 -- HLSL.Frag --
     169[frag.hlsl]
    170170
    171171void main(in float4 v_CenterX : TEXCOORD0,
Note: See TracChangeset for help on using the changeset viewer.