Ignore:
Timestamp:
Sep 28, 2012, 12:33:24 PM (5 years ago)
Author:
sam
Message:

ps3: support for texture coordinates on the PS3.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/gpu/vertexbuffer.cpp

    r1958 r1961  
    427427                            stride, (GLvoid const *)(uintptr_t)offset);
    428428            break;
     429        case VertexUsage::TexCoord:
     430            glTexCoordPointer(tlut[type_index].size, tlut[type_index].type,
     431                              stride, (GLvoid const *)(uintptr_t)offset);
     432            break;
    429433        case VertexUsage::Normal:
    430434            glNormalPointer(tlut[type_index].type,
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