Ignore:
Timestamp:
Oct 8, 2012, 1:09:29 AM (7 years ago)
Author:
sam
Message:

gpu: put the texture creation code in its own class; for now a lot of things are
hardcoded and only the fractal demo uses it, but everything will eventually switch.

File:
1 edited

Legend:

Unmodified
Added
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  • trunk/src/Makefile.am

    r1938 r1987  
    5151    gpu/vertexbuffer.cpp gpu/vertexbuffer.h \
    5252    gpu/framebuffer.cpp gpu/framebuffer.h \
     53    gpu/texture.cpp gpu/texture.h \
    5354    \
    5455    gpu/defaultmaterial.lolfx \
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