Changeset 2050 for trunk/tutorial/04_texture.lolfx
- Timestamp:
- Oct 29, 2012, 2:06:50 PM (10 years ago)
- File:
-
- 1 edited
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trunk/tutorial/04_texture.lolfx
r2001 r2050 10 10 { 11 11 pass_Position = vec4(0.5 * in_Position + 0.5, 0.0, 1.0); 12 gl_Position = vec4(in_Position, 0. 0, 1.0);12 gl_Position = vec4(in_Position, 0.5, 1.0); 13 13 } 14 14 … … 41 41 gl_FragColor = vec4(0.4, t.y, val, 1.0); 42 42 } 43 else if (t.y > c0.x - 0.0 2)43 else if (t.y > c0.x - 0.03) 44 44 { 45 45 /* Grass */
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