Ignore:
Timestamp:
Sep 13, 2010, 1:24:54 AM (10 years ago)
Author:
sam
Message:

Allow for different priorities in game and draw tick levels.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/font.cpp

    r186 r210  
    5959        exit(1);
    6060    }
     61
     62    drawgroup = DRAWGROUP_BEFORE;
    6163}
    6264
     
    6466{
    6567    delete data;
    66 }
    67 
    68 Entity::Group Font::GetGroup()
    69 {
    70     return GROUP_BEFORE;
    7168}
    7269
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