Ignore:
Timestamp:
Sep 13, 2010, 1:24:54 AM (10 years ago)
Author:
sam
Message:

Allow for different priorities in game and draw tick levels.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/game.cpp

    r154 r210  
    4848}
    4949
    50 Entity::Group Game::GetGroup()
    51 {
    52     return Entity::GetGroup();
    53 }
    54 
    5550void Game::TickGame(float deltams)
    5651{
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