Ignore:
Timestamp:
Sep 13, 2010, 1:24:54 AM (10 years ago)
Author:
sam
Message:

Allow for different priorities in game and draw tick levels.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/mapviewer.h

    r157 r210  
    2525protected:
    2626    /* Inherited from Entity */
    27     virtual Group GetGroup();
    2827    virtual void TickGame(float deltams);
    2928    virtual void TickDraw(float deltams);
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