Changeset 2127


Ignore:
Timestamp:
Dec 1, 2012, 2:36:49 PM (10 years ago)
Author:
sam
Message:

vslol: more compilation fixes; this is the final 1.0.0.5 upload.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/tools/vslol/CppKeywordClassifier.cs

    r2126 r2127  
    1010
    1111using System;
     12using System.Linq;
    1213using System.Collections.Generic;
    1314using System.ComponentModel.Composition;
     
    6364    private Regex m_types_regex, m_constant_regex;
    6465
    65     private static const string[] m_all_types =
     66    private static string[] m_all_types =
    6667    {
    6768        "void|bool|int|signed|unsigned|char|short|long|float|double",
     
    7172    };
    7273
    73     private static const string[] m_cpp_types =
     74    private static string[] m_cpp_types =
    7475    {
    7576        "u?int(8|16|32|64|ptr|max)_t",
     
    8485     */
    8586
    86     private static const string[] m_csharp_types =
     87    private static string[] m_csharp_types =
    8788    {
    8889        "var|string",
     
    9091    };
    9192
    92     private static const string[] m_lolfx_types =
     93    private static string[] m_lolfx_types =
    9394    {
    9495        "attribute|varying|uniform|in|out",
     
    9798    };
    9899
    99     private static const string[] m_all_constants =
     100    private static string[] m_all_constants =
    100101    {
    101102        "true|false"
    102103    };
    103104
    104     private static const string[] m_cpp_constants =
     105    private static string[] m_cpp_constants =
    105106    {
    106107        "NULL|nullptr",
     
    111112    };
    112113
    113     private static const string[] m_csharp_constants =
     114    private static string[] m_csharp_constants =
    114115    {
    115116        "null",
    116117    };
    117118
    118     private static const string[] m_lolfx_constants =
     119    private static string[] m_lolfx_constants =
    119120    {
    120121        "gl_Position|gl_FragColor",
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