Changeset 2172
- Timestamp:
- Dec 23, 2012, 12:26:44 AM (10 years ago)
- File:
-
- 1 edited
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trunk/tools/neercs/video/text.lolfx
r2171 r2172 82 82 #define HAVE_SHADER_4 1 83 83 84 #if !HAVE_SHADER_4 84 #if HAVE_SHADER_4 85 out vec4 out_Color; 86 #else 85 87 # define out_Color gl_FragColor 86 88 # define in varying … … 94 96 uniform sampler2D u_Texture; 95 97 96 out vec4 out_Color;97 98 98 void main(void) 99 99 { … … 102 102 out_Color = mix(pass_Background, pass_Foreground, t); 103 103 } 104
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