Ignore:
Timestamp:
Jan 9, 2013, 4:17:54 PM (7 years ago)
Author:
Jnat
Message:

Update EasyMesh.Convert() method.
Now takes an optional shader

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/easymesh/easymesh.h

    r2183 r2209  
    3030
    3131    bool Compile(char const *command);
    32     void MeshConvert();
     32    void MeshConvert(Shader* ProvidedShader = NULL);
    3333    void Render(mat4 const &model, float damage = 0.f);
    3434
Note: See TracChangeset for help on using the changeset viewer.