Changeset 2225


Ignore:
Timestamp:
Jan 17, 2013, 8:08:07 PM (7 years ago)
Author:
touky
Message:

Added geometry basic functions.
TODO : second pass on coding-style, and some tweak & usage modification.

Location:
trunk/src
Files:
2 added
4 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/Makefile.am

    r2199 r2225  
    2222    lol/math/vector.h lol/math/half.h lol/math/real.h lol/math/remez.h \
    2323    lol/math/math.h \
     24    lol/math/geometry.h \
    2425    lol/image/color.h \
    2526    \
     
    4748    \
    4849    math/vector.cpp math/real.cpp math/half.cpp math/trig.cpp \
     50    math/geometry.cpp \
    4951    \
    5052    input/input.cpp input/input.h \
  • trunk/src/core.h

    r2216 r2225  
    8787#include <lol/math/real.h>
    8888#include <lol/math/vector.h>
     89#include <lol/math/geometry.h>
    8990
    9091#include <lol/image/color.h>
  • trunk/src/lolcore.vcxproj

    r2199 r2225  
    274274    <ClCompile Include="log.cpp" />
    275275    <ClCompile Include="map.cpp" />
     276    <ClCompile Include="math\geometry.cpp" />
    276277    <ClCompile Include="math\half.cpp" />
    277278    <ClCompile Include="math\real.cpp" />
     
    591592    <ClInclude Include="lol\debug.h" />
    592593    <ClInclude Include="lol\image\color.h" />
     594    <ClInclude Include="lol\math\geometry.h" />
    593595    <ClInclude Include="lol\math\half.h" />
    594596    <ClInclude Include="lol\math\math.h" />
  • trunk/src/lolcore.vcxproj.filters

    r2199 r2225  
    655655      <Filter>image\color</Filter>
    656656    </ClCompile>
     657    <ClCompile Include="math\geometry.cpp">
     658      <Filter>math</Filter>
     659    </ClCompile>
    657660  </ItemGroup>
    658661  <ItemGroup>
     
    16281631    <ClInclude Include="lol\base\types.h">
    16291632      <Filter>lol\base</Filter>
     1633    </ClInclude>
     1634    <ClInclude Include="lol\math\geometry.h">
     1635      <Filter>lol\math</Filter>
    16301636    </ClInclude>
    16311637  </ItemGroup>
Note: See TracChangeset for help on using the changeset viewer.