Changeset 2237 for trunk/tutorial
- Timestamp:
- Jan 21, 2013, 12:28:22 AM (8 years ago)
- Location:
- trunk/tutorial
- Files:
-
- 7 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/tutorial/01_triangle.cpp
r2183 r2237 2 2 // Lol Engine - Triangle tutorial 3 3 // 4 // Copyright: (c) 2012 Sam Hocevar <sam@hocevar.net>4 // Copyright: (c) 2012-2013 Sam Hocevar <sam@hocevar.net> 5 5 // This program is free software; you can redistribute it and/or 6 6 // modify it under the terms of the Do What The Fuck You Want To … … 75 75 int main(int argc, char **argv) 76 76 { 77 System::Init(argc, argv); 78 77 79 Application app("Tutorial 1: Triangle", ivec2(640, 480), 60.0f); 78 80 -
trunk/tutorial/02_cube.cpp
r2216 r2237 136 136 int main(int argc, char **argv) 137 137 { 138 System::Init(argc, argv); 139 138 140 Application app("Tutorial 2: Cube", ivec2(640, 480), 60.0f); 139 141 -
trunk/tutorial/03_noise.cpp
r2183 r2237 2 2 // Lol Engine - Noise tutorial 3 3 // 4 // Copyright: (c) 2012 Sam Hocevar <sam@hocevar.net>4 // Copyright: (c) 2012-2013 Sam Hocevar <sam@hocevar.net> 5 5 // This program is free software; you can redistribute it and/or 6 6 // modify it under the terms of the Do What The Fuck You Want To … … 86 86 int main(int argc, char **argv) 87 87 { 88 System::Init(argc, argv); 89 88 90 Application app("Tutorial 3: Noise", ivec2(1280, 720), 60.0f); 89 91 -
trunk/tutorial/04_texture.cpp
r2197 r2237 2 2 // Lol Engine - Graphing tutorial 3 3 // 4 // Copyright: (c) 2012 Sam Hocevar <sam@hocevar.net>4 // Copyright: (c) 2012-2013 Sam Hocevar <sam@hocevar.net> 5 5 // This program is free software; you can redistribute it and/or 6 6 // modify it under the terms of the Do What The Fuck You Want To … … 116 116 int main(int argc, char **argv) 117 117 { 118 System::Init(argc, argv); 119 118 120 Application app("Tutorial 4: Texture", ivec2(640, 480), 60.0f); 119 121 -
trunk/tutorial/05_easymesh.cpp
r2226 r2237 30 30 m_gears.Push(EasyMesh(), mat4(1.0f), 180.0f / 18); 31 31 32 m_gears[0].m1.Compile("[sc#00f ab 8 1 8 ty -.25]\ 33 [sc#f9f scb#f9f acg 12 10 5 5 20 20 5 5 0.1 0 s .1 .1 .1 ty -.1 csgu]\ 34 [sc#fff scb#000 acg 12 10 10 10 20 20 5 5 0.1 0 s .05 .05 .05 tx -1.5 ty .3 csgu]\ 35 [sc#00f ab 5 3 9 tx 2.5 csgs]\ 36 [[ sc#fff ab 3 1.4 2 tx -2 tz -2 \ 37 [sc#fff ab 2.1 .7 1.1 ty .5 tx -1.4 tz -1.4 csgs] mz] csgu] \ 38 "); 32 m_gears[0].m1.Compile("[sc#00f ab 8 1 8 ty -.25]" 33 "[sc#f9f scb#f9f acg 12 10 5 5 20 20 5 5 0.1 0 s .1 .1 .1 ty -.1 csgu]" 34 "[sc#fff scb#000 acg 12 10 10 10 20 20 5 5 0.1 0 s .05 .05 .05 tx -1.5 ty .3 csgu]" 35 "[sc#00f ab 5 3 9 tx 2.5 csgs]" 36 "[[ sc#fff ab 3 1.4 2 tx -2 tz -2 " 37 "[sc#fff ab 2.1 .7 1.1 ty .5 tx -1.4 tz -1.4 csgs] mz] csgu]"); 39 38 //m_gears[0].m1.Compile("[sc#f9f scb#f9f acg 12 10 5 5 20 20 5 5 0.1 0 s .1 .1 .1 [sc#00f ab 3 1 2 ty .25 tx 1 csgs]]"); 40 39 m_gears[1].m1.Compile("sc#ff9 scb#ff9 acg 54 10 95 95 90 90 -5 -5 0.1 0 s .1 .1 .1"); … … 122 121 int main(int argc, char **argv) 123 122 { 123 System::Init(argc, argv); 124 124 125 Application app("Tutorial 5: EasyMesh", ivec2(960, 600), 60.0f); 125 126 new EasyMeshTutorial(); -
trunk/tutorial/08_fbo.cpp
r2183 r2237 2 2 // Lol Engine - Framebuffer Object tutorial 3 3 // 4 // Copyright: (c) 2012 Sam Hocevar <sam@hocevar.net>4 // Copyright: (c) 2012-2013 Sam Hocevar <sam@hocevar.net> 5 5 // This program is free software; you can redistribute it and/or 6 6 // modify it under the terms of the Do What The Fuck You Want To … … 139 139 int main(int argc, char **argv) 140 140 { 141 System::Init(argc, argv); 142 141 143 Application app("Tutorial 08: Framebuffer Object", ivec2(640, 480), 60.0f); 142 144 -
trunk/tutorial/11_fractal.cpp
r2216 r2237 554 554 ivec2 window_size(640, 480); 555 555 556 System::Init(argc, argv); 556 557 Application app("Tutorial 3: Fractal", window_size, 60.0f); 557 558
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