Ignore:
Timestamp:
Jan 25, 2013, 4:48:37 PM (8 years ago)
Author:
sam
Message:

build: hide LolFx external declarations behind macros.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/tools/neercs/video/text-render.cpp

    r2242 r2277  
    2323#include "text-render.h"
    2424
    25 extern char const *lolfx_text;
     25LOLFX_RESOURCE_DECLARE(text);
    2626
    2727#define HAVE_SHADER_4 1
     
    4747                         ivec2(256, 256), ivec2(1));
    4848
    49     m_shader = Shader::Create(lolfx_text);
     49    m_shader = Shader::Create(LOLFX_RESOURCE_NAME(text));
    5050    m_color = m_shader->GetAttribLocation("in_Attr",
    5151                                          VertexUsage::Color, 0);
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