Ignore:
Timestamp:
Jan 28, 2013, 2:23:57 PM (8 years ago)
Author:
sam
Message:

easymesh: interface the shiny shader with new Light objects.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/scene.h

    r2216 r2289  
    2020
    2121#include "tileset.h"
     22#include "light.h"
    2223
    2324namespace lol
     
    4647    void AddTile(TileSet *tileset, int id, vec3 pos, int o, vec2 scale);
    4748
     49    void AddLight(Light *light);
     50    Array<Light *> const &GetLights() const;
     51
    4852private:
    4953    SceneData *data;
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