Ignore:
Timestamp:
Feb 5, 2013, 5:07:09 PM (7 years ago)
Author:
touky
Message:

render : Added DebugRenderMode & corresponding shaders. naive (VERY) implementation in MeshViewer.

File:
1 edited

Legend:

Unmodified
Added
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  • trunk/src/lolcore.vcxproj

    r2359 r2370  
    643643  <ItemGroup>
    644644    <LolFxCompile Include="easymesh\shiny.lolfx" />
     645    <LolFxCompile Include="easymesh\shinydebuglighting.lolfx" />
     646    <LolFxCompile Include="easymesh\shinydebugnormal.lolfx" />
     647    <LolFxCompile Include="easymesh\shinydebugUV.lolfx" />
     648    <LolFxCompile Include="easymesh\shinydebugwireframe.lolfx" />
     649    <LolFxCompile Include="easymesh\shiny_SK.lolfx" />
    645650    <LolFxCompile Include="gpu\defaultmaterial.lolfx" />
    646651    <LolFxCompile Include="gpu\emptymaterial.lolfx" />
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