Ignore:
Timestamp:
Feb 9, 2013, 9:08:41 PM (6 years ago)
Author:
sam
Message:

build: split the main library into lolcore and lolbullet.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/lolcore.vcxproj

    r2370 r2386  
    9090    <ClCompile Include="application\application.cpp" />
    9191    <ClCompile Include="audio.cpp" />
    92     <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btAxisSweep3.cpp" />
    93     <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btBroadphaseProxy.cpp" />
    94     <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btCollisionAlgorithm.cpp" />
    95     <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btDbvt.cpp" />
    96     <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btDbvtBroadphase.cpp" />
    97     <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btDispatcher.cpp" />
    98     <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btMultiSapBroadphase.cpp" />
    99     <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btOverlappingPairCache.cpp" />
    100     <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btQuantizedBvh.cpp" />
    101     <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btSimpleBroadphase.cpp" />
    102     <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btActivatingCollisionAlgorithm.cpp" />
    103     <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btBox2dBox2dCollisionAlgorithm.cpp" />
    104     <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btBoxBoxCollisionAlgorithm.cpp" />
    105     <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btBoxBoxDetector.cpp" />
    106     <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btCollisionDispatcher.cpp" />
    107     <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btCollisionObject.cpp" />
    108     <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btCollisionWorld.cpp" />
    109     <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btCompoundCollisionAlgorithm.cpp" />
    110     <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btConvex2dConvex2dAlgorithm.cpp" />
    111     <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btConvexConcaveCollisionAlgorithm.cpp" />
    112     <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.cpp" />
    113     <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btConvexPlaneCollisionAlgorithm.cpp" />
    114     <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btDefaultCollisionConfiguration.cpp" />
    115     <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.cpp" />
    116     <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btGhostObject.cpp" />
    117     <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btInternalEdgeUtility.cpp" />
    118     <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btManifoldResult.cpp" />
    119     <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btSimulationIslandManager.cpp" />
    120     <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btSphereBoxCollisionAlgorithm.cpp" />
    121     <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btSphereSphereCollisionAlgorithm.cpp" />
    122     <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btSphereTriangleCollisionAlgorithm.cpp" />
    123     <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btUnionFind.cpp" />
    124     <ClCompile Include="bullet\BulletCollision\CollisionDispatch\SphereTriangleDetector.cpp" />
    125     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btBox2dShape.cpp" />
    126     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btBoxShape.cpp" />
    127     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btBvhTriangleMeshShape.cpp" />
    128     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btCapsuleShape.cpp" />
    129     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btCollisionShape.cpp" />
    130     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btCompoundShape.cpp" />
    131     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btConcaveShape.cpp" />
    132     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btConeShape.cpp" />
    133     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btConvex2dShape.cpp" />
    134     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btConvexHullShape.cpp" />
    135     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btConvexInternalShape.cpp" />
    136     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btConvexPointCloudShape.cpp" />
    137     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btConvexPolyhedron.cpp" />
    138     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btConvexShape.cpp" />
    139     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btConvexTriangleMeshShape.cpp" />
    140     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btCylinderShape.cpp" />
    141     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btEmptyShape.cpp" />
    142     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btHeightfieldTerrainShape.cpp" />
    143     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btMinkowskiSumShape.cpp" />
    144     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btMultimaterialTriangleMeshShape.cpp" />
    145     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btMultiSphereShape.cpp" />
    146     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btOptimizedBvh.cpp" />
    147     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btPolyhedralConvexShape.cpp" />
    148     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btScaledBvhTriangleMeshShape.cpp" />
    149     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btShapeHull.cpp" />
    150     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btSphereShape.cpp" />
    151     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btStaticPlaneShape.cpp" />
    152     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btStridingMeshInterface.cpp" />
    153     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btTetrahedronShape.cpp" />
    154     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btTriangleBuffer.cpp" />
    155     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btTriangleCallback.cpp" />
    156     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btTriangleIndexVertexArray.cpp" />
    157     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btTriangleIndexVertexMaterialArray.cpp" />
    158     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btTriangleMesh.cpp" />
    159     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btTriangleMeshShape.cpp" />
    160     <ClCompile Include="bullet\BulletCollision\CollisionShapes\btUniformScalingShape.cpp" />
    161     <ClCompile Include="bullet\BulletCollision\Gimpact\btContactProcessing.cpp" />
    162     <ClCompile Include="bullet\BulletCollision\Gimpact\btGenericPoolAllocator.cpp" />
    163     <ClCompile Include="bullet\BulletCollision\Gimpact\btGImpactBvh.cpp" />
    164     <ClCompile Include="bullet\BulletCollision\Gimpact\btGImpactCollisionAlgorithm.cpp" />
    165     <ClCompile Include="bullet\BulletCollision\Gimpact\btGImpactQuantizedBvh.cpp" />
    166     <ClCompile Include="bullet\BulletCollision\Gimpact\btGImpactShape.cpp" />
    167     <ClCompile Include="bullet\BulletCollision\Gimpact\btTriangleShapeEx.cpp" />
    168     <ClCompile Include="bullet\BulletCollision\Gimpact\gim_box_set.cpp" />
    169     <ClCompile Include="bullet\BulletCollision\Gimpact\gim_contact.cpp" />
    170     <ClCompile Include="bullet\BulletCollision\Gimpact\gim_memory.cpp" />
    171     <ClCompile Include="bullet\BulletCollision\Gimpact\gim_tri_collision.cpp" />
    172     <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btContinuousConvexCollision.cpp" />
    173     <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btConvexCast.cpp" />
    174     <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkConvexCast.cpp" />
    175     <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkEpa2.cpp" />
    176     <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkEpaPenetrationDepthSolver.cpp" />
    177     <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkPairDetector.cpp" />
    178     <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btMinkowskiPenetrationDepthSolver.cpp" />
    179     <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btPersistentManifold.cpp" />
    180     <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btPolyhedralContactClipping.cpp" />
    181     <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btRaycastCallback.cpp" />
    182     <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btSubSimplexConvexCast.cpp" />
    183     <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btVoronoiSimplexSolver.cpp" />
    184     <ClCompile Include="bullet\BulletDynamics\Character\btKinematicCharacterController.cpp" />
    185     <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btConeTwistConstraint.cpp" />
    186     <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btContactConstraint.cpp" />
    187     <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btGeneric6DofConstraint.cpp" />
    188     <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btGeneric6DofSpringConstraint.cpp" />
    189     <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btHinge2Constraint.cpp" />
    190     <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btHingeConstraint.cpp" />
    191     <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btPoint2PointConstraint.cpp" />
    192     <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btSequentialImpulseConstraintSolver.cpp" />
    193     <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btSliderConstraint.cpp" />
    194     <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btSolve2LinearConstraint.cpp" />
    195     <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btTypedConstraint.cpp" />
    196     <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btUniversalConstraint.cpp" />
    197     <ClCompile Include="bullet\BulletDynamics\Dynamics\btDiscreteDynamicsWorld.cpp" />
    198     <ClCompile Include="bullet\BulletDynamics\Dynamics\btRigidBody.cpp" />
    199     <ClCompile Include="bullet\BulletDynamics\Dynamics\btSimpleDynamicsWorld.cpp" />
    200     <ClCompile Include="bullet\BulletDynamics\Dynamics\Bullet-C-API.cpp" />
    201     <ClCompile Include="bullet\BulletDynamics\Vehicle\btRaycastVehicle.cpp" />
    202     <ClCompile Include="bullet\BulletDynamics\Vehicle\btWheelInfo.cpp" />
    203     <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\btGpu3DGridBroadphase.cpp" />
    204     <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\btParallelConstraintSolver.cpp" />
    205     <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\btThreadSupportInterface.cpp" />
    206     <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\PosixThreadSupport.cpp" />
    207     <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SequentialThreadSupport.cpp" />
    208     <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SpuCollisionObjectWrapper.cpp" />
    209     <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SpuCollisionTaskProcess.cpp" />
    210     <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SpuContactManifoldCollisionAlgorithm.cpp" />
    211     <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SpuFakeDma.cpp" />
    212     <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SpuGatheringCollisionDispatcher.cpp" />
    213     <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SpuLibspe2Support.cpp" />
    214     <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\boxBoxDistance.cpp" />
    215     <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuCollisionShapes.cpp" />
    216     <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuContactResult.cpp" />
    217     <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGatheringCollisionTask.cpp" />
    218     <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuMinkowskiPenetrationDepthSolver.cpp" />
    219     <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SpuSampleTask\SpuSampleTask.cpp" />
    220     <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SpuSampleTaskProcess.cpp" />
    221     <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\Win32ThreadSupport.cpp" />
    222     <ClCompile Include="bullet\BulletSoftBody\btDefaultSoftBodySolver.cpp" />
    223     <ClCompile Include="bullet\BulletSoftBody\btSoftBody.cpp" />
    224     <ClCompile Include="bullet\BulletSoftBody\btSoftBodyConcaveCollisionAlgorithm.cpp" />
    225     <ClCompile Include="bullet\BulletSoftBody\btSoftBodyHelpers.cpp" />
    226     <ClCompile Include="bullet\BulletSoftBody\btSoftBodyRigidBodyCollisionConfiguration.cpp" />
    227     <ClCompile Include="bullet\BulletSoftBody\btSoftRigidCollisionAlgorithm.cpp" />
    228     <ClCompile Include="bullet\BulletSoftBody\btSoftRigidDynamicsWorld.cpp" />
    229     <ClCompile Include="bullet\BulletSoftBody\btSoftSoftCollisionAlgorithm.cpp" />
    230     <ClCompile Include="bullet\LinearMath\btAlignedAllocator.cpp" />
    231     <ClCompile Include="bullet\LinearMath\btConvexHull.cpp" />
    232     <ClCompile Include="bullet\LinearMath\btConvexHullComputer.cpp" />
    233     <ClCompile Include="bullet\LinearMath\btGeometryUtil.cpp" />
    234     <ClCompile Include="bullet\LinearMath\btQuickprof.cpp" />
    235     <ClCompile Include="bullet\LinearMath\btSerializer.cpp" />
    23692    <ClCompile Include="camera.cpp" />
    23793    <ClCompile Include="base\hash.cpp" />
     
    309165    <ClInclude Include="application\application.h" />
    310166    <ClInclude Include="audio.h" />
    311     <ClInclude Include="bullet\btBulletCollisionCommon.h" />
    312     <ClInclude Include="bullet\btBulletDynamicsCommon.h" />
    313     <ClInclude Include="bullet\Bullet-C-Api.h" />
    314     <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btAxisSweep3.h" />
    315     <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btBroadphaseInterface.h" />
    316     <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btBroadphaseProxy.h" />
    317     <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btCollisionAlgorithm.h" />
    318     <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btDbvt.h" />
    319     <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btDbvtBroadphase.h" />
    320     <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btDispatcher.h" />
    321     <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btMultiSapBroadphase.h" />
    322     <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btOverlappingPairCache.h" />
    323     <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btOverlappingPairCallback.h" />
    324     <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btQuantizedBvh.h" />
    325     <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btSimpleBroadphase.h" />
    326     <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btActivatingCollisionAlgorithm.h" />
    327     <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btBox2dBox2dCollisionAlgorithm.h" />
    328     <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btBoxBoxCollisionAlgorithm.h" />
    329     <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btBoxBoxDetector.h" />
    330     <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btCollisionConfiguration.h" />
    331     <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btCollisionCreateFunc.h" />
    332     <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btCollisionDispatcher.h" />
    333     <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btCollisionObject.h" />
    334     <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btCollisionWorld.h" />
    335     <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btCompoundCollisionAlgorithm.h" />
    336     <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btConvex2dConvex2dAlgorithm.h" />
    337     <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btConvexConcaveCollisionAlgorithm.h" />
    338     <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.h" />
    339     <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btConvexPlaneCollisionAlgorithm.h" />
    340     <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btDefaultCollisionConfiguration.h" />
    341     <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.h" />
    342     <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btGhostObject.h" />
    343     <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btInternalEdgeUtility.h" />
    344     <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btManifoldResult.h" />
    345     <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btSimulationIslandManager.h" />
    346     <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btSphereBoxCollisionAlgorithm.h" />
    347     <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btSphereSphereCollisionAlgorithm.h" />
    348     <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btSphereTriangleCollisionAlgorithm.h" />
    349     <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btUnionFind.h" />
    350     <ClInclude Include="bullet\BulletCollision\CollisionDispatch\SphereTriangleDetector.h" />
    351     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btBox2dShape.h" />
    352     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btBoxShape.h" />
    353     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btBvhTriangleMeshShape.h" />
    354     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btCapsuleShape.h" />
    355     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btCollisionMargin.h" />
    356     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btCollisionShape.h" />
    357     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btCompoundShape.h" />
    358     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btConcaveShape.h" />
    359     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btConeShape.h" />
    360     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvex2dShape.h" />
    361     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvexHullShape.h" />
    362     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvexInternalShape.h" />
    363     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvexPointCloudShape.h" />
    364     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvexPolyhedron.h" />
    365     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvexShape.h" />
    366     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvexTriangleMeshShape.h" />
    367     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btCylinderShape.h" />
    368     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btEmptyShape.h" />
    369     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btHeightfieldTerrainShape.h" />
    370     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btMaterial.h" />
    371     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btMinkowskiSumShape.h" />
    372     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btMultimaterialTriangleMeshShape.h" />
    373     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btMultiSphereShape.h" />
    374     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btOptimizedBvh.h" />
    375     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btPolyhedralConvexShape.h" />
    376     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btScaledBvhTriangleMeshShape.h" />
    377     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btShapeHull.h" />
    378     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btSphereShape.h" />
    379     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btStaticPlaneShape.h" />
    380     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btStridingMeshInterface.h" />
    381     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btTetrahedronShape.h" />
    382     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleBuffer.h" />
    383     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleCallback.h" />
    384     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleIndexVertexArray.h" />
    385     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleIndexVertexMaterialArray.h" />
    386     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleInfoMap.h" />
    387     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleMesh.h" />
    388     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleMeshShape.h" />
    389     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleShape.h" />
    390     <ClInclude Include="bullet\BulletCollision\CollisionShapes\btUniformScalingShape.h" />
    391     <ClInclude Include="bullet\BulletCollision\Gimpact\btBoxCollision.h" />
    392     <ClInclude Include="bullet\BulletCollision\Gimpact\btClipPolygon.h" />
    393     <ClInclude Include="bullet\BulletCollision\Gimpact\btContactProcessing.h" />
    394     <ClInclude Include="bullet\BulletCollision\Gimpact\btGenericPoolAllocator.h" />
    395     <ClInclude Include="bullet\BulletCollision\Gimpact\btGeometryOperations.h" />
    396     <ClInclude Include="bullet\BulletCollision\Gimpact\btGImpactBvh.h" />
    397     <ClInclude Include="bullet\BulletCollision\Gimpact\btGImpactCollisionAlgorithm.h" />
    398     <ClInclude Include="bullet\BulletCollision\Gimpact\btGImpactMassUtil.h" />
    399     <ClInclude Include="bullet\BulletCollision\Gimpact\btGImpactQuantizedBvh.h" />
    400     <ClInclude Include="bullet\BulletCollision\Gimpact\btGImpactShape.h" />
    401     <ClInclude Include="bullet\BulletCollision\Gimpact\btQuantization.h" />
    402     <ClInclude Include="bullet\BulletCollision\Gimpact\btTriangleShapeEx.h" />
    403     <ClInclude Include="bullet\BulletCollision\Gimpact\gim_array.h" />
    404     <ClInclude Include="bullet\BulletCollision\Gimpact\gim_basic_geometry_operations.h" />
    405     <ClInclude Include="bullet\BulletCollision\Gimpact\gim_bitset.h" />
    406     <ClInclude Include="bullet\BulletCollision\Gimpact\gim_box_collision.h" />
    407     <ClInclude Include="bullet\BulletCollision\Gimpact\gim_box_set.h" />
    408     <ClInclude Include="bullet\BulletCollision\Gimpact\gim_clip_polygon.h" />
    409     <ClInclude Include="bullet\BulletCollision\Gimpact\gim_contact.h" />
    410     <ClInclude Include="bullet\BulletCollision\Gimpact\gim_geometry.h" />
    411     <ClInclude Include="bullet\BulletCollision\Gimpact\gim_geom_types.h" />
    412     <ClInclude Include="bullet\BulletCollision\Gimpact\gim_hash_table.h" />
    413     <ClInclude Include="bullet\BulletCollision\Gimpact\gim_linear_math.h" />
    414     <ClInclude Include="bullet\BulletCollision\Gimpact\gim_math.h" />
    415     <ClInclude Include="bullet\BulletCollision\Gimpact\gim_memory.h" />
    416     <ClInclude Include="bullet\BulletCollision\Gimpact\gim_radixsort.h" />
    417     <ClInclude Include="bullet\BulletCollision\Gimpact\gim_tri_collision.h" />
    418     <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btContinuousConvexCollision.h" />
    419     <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btConvexCast.h" />
    420     <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btConvexPenetrationDepthSolver.h" />
    421     <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btDiscreteCollisionDetectorInterface.h" />
    422     <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkConvexCast.h" />
    423     <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkEpa2.h" />
    424     <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkEpaPenetrationDepthSolver.h" />
    425     <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkPairDetector.h" />
    426     <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btManifoldPoint.h" />
    427     <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btMinkowskiPenetrationDepthSolver.h" />
    428     <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btPersistentManifold.h" />
    429     <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btPointCollector.h" />
    430     <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btPolyhedralContactClipping.h" />
    431     <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btRaycastCallback.h" />
    432     <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btSimplexSolverInterface.h" />
    433     <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btSubSimplexConvexCast.h" />
    434     <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btVoronoiSimplexSolver.h" />
    435     <ClInclude Include="bullet\BulletDynamics\Character\btCharacterControllerInterface.h" />
    436     <ClInclude Include="bullet\BulletDynamics\Character\btKinematicCharacterController.h" />
    437     <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btConeTwistConstraint.h" />
    438     <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btConstraintSolver.h" />
    439     <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btContactConstraint.h" />
    440     <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btContactSolverInfo.h" />
    441     <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btGeneric6DofConstraint.h" />
    442     <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btGeneric6DofSpringConstraint.h" />
    443     <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btHinge2Constraint.h" />
    444     <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btHingeConstraint.h" />
    445     <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btJacobianEntry.h" />
    446     <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btPoint2PointConstraint.h" />
    447     <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btSequentialImpulseConstraintSolver.h" />
    448     <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btSliderConstraint.h" />
    449     <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btSolve2LinearConstraint.h" />
    450     <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btSolverBody.h" />
    451     <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btSolverConstraint.h" />
    452     <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btTypedConstraint.h" />
    453     <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btUniversalConstraint.h" />
    454     <ClInclude Include="bullet\BulletDynamics\Dynamics\btActionInterface.h" />
    455     <ClInclude Include="bullet\BulletDynamics\Dynamics\btDiscreteDynamicsWorld.h" />
    456     <ClInclude Include="bullet\BulletDynamics\Dynamics\btDynamicsWorld.h" />
    457     <ClInclude Include="bullet\BulletDynamics\Dynamics\btRigidBody.h" />
    458     <ClInclude Include="bullet\BulletDynamics\Dynamics\btSimpleDynamicsWorld.h" />
    459     <ClInclude Include="bullet\BulletDynamics\Vehicle\btRaycastVehicle.h" />
    460     <ClInclude Include="bullet\BulletDynamics\Vehicle\btVehicleRaycaster.h" />
    461     <ClInclude Include="bullet\BulletDynamics\Vehicle\btWheelInfo.h" />
    462     <ClInclude Include="bullet\BulletMultiThreaded\btGpu3DGridBroadphase.h" />
    463     <ClInclude Include="bullet\BulletMultiThreaded\btGpu3DGridBroadphaseSharedCode.h" />
    464     <ClInclude Include="bullet\BulletMultiThreaded\btGpu3DGridBroadphaseSharedDefs.h" />
    465     <ClInclude Include="bullet\BulletMultiThreaded\btGpu3DGridBroadphaseSharedTypes.h" />
    466     <ClInclude Include="bullet\BulletMultiThreaded\btGpuDefines.h" />
    467     <ClInclude Include="bullet\BulletMultiThreaded\btGpuUtilsSharedCode.h" />
    468     <ClInclude Include="bullet\BulletMultiThreaded\btGpuUtilsSharedDefs.h" />
    469     <ClInclude Include="bullet\BulletMultiThreaded\btParallelConstraintSolver.h" />
    470     <ClInclude Include="bullet\BulletMultiThreaded\btThreadSupportInterface.h" />
    471     <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverBuffer_DX11.h" />
    472     <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverLinkData_DX11.h" />
    473     <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverLinkData_DX11SIMDAware.h" />
    474     <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverTriangleData_DX11.h" />
    475     <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverVertexBuffer_DX11.h" />
    476     <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverVertexData_DX11.h" />
    477     <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolver_DX11.h" />
    478     <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolver_DX11SIMDAware.h" />
    479     <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverBuffer_OpenCL.h" />
    480     <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverLinkData_OpenCL.h" />
    481     <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverLinkData_OpenCLSIMDAware.h" />
    482     <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverOutputCLtoGL.h" />
    483     <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverTriangleData_OpenCL.h" />
    484     <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverVertexBuffer_OpenGL.h" />
    485     <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverVertexData_OpenCL.h" />
    486     <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolver_OpenCL.h" />
    487     <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolver_OpenCLSIMDAware.h" />
    488     <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\Shared\btSoftBodySolverData.h" />
    489     <ClInclude Include="bullet\BulletMultiThreaded\HeapManager.h" />
    490     <ClInclude Include="bullet\BulletMultiThreaded\PlatformDefinitions.h" />
    491     <ClInclude Include="bullet\BulletMultiThreaded\PosixThreadSupport.h" />
    492     <ClInclude Include="bullet\BulletMultiThreaded\PpuAddressSpace.h" />
    493     <ClInclude Include="bullet\BulletMultiThreaded\SequentialThreadSupport.h" />
    494     <ClInclude Include="bullet\BulletMultiThreaded\SpuCollisionObjectWrapper.h" />
    495     <ClInclude Include="bullet\BulletMultiThreaded\SpuCollisionTaskProcess.h" />
    496     <ClInclude Include="bullet\BulletMultiThreaded\SpuContactManifoldCollisionAlgorithm.h" />
    497     <ClInclude Include="bullet\BulletMultiThreaded\SpuDoubleBuffer.h" />
    498     <ClInclude Include="bullet\BulletMultiThreaded\SpuFakeDma.h" />
    499     <ClInclude Include="bullet\BulletMultiThreaded\SpuGatheringCollisionDispatcher.h" />
    500     <ClInclude Include="bullet\BulletMultiThreaded\SpuLibspe2Support.h" />
    501     <ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\Box.h" />
    502     <ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\boxBoxDistance.h" />
    503     <ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuCollisionShapes.h" />
    504     <ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuContactResult.h" />
    505     <ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuConvexPenetrationDepthSolver.h" />
    506     <ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGatheringCollisionTask.h" />
    507     <ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuLocalSupport.h" />
    508     <ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuMinkowskiPenetrationDepthSolver.h" />
    509     <ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuPreferredPenetrationDirections.h" />
    510     <ClInclude Include="bullet\BulletMultiThreaded\SpuSampleTask\SpuSampleTask.h" />
    511     <ClInclude Include="bullet\BulletMultiThreaded\SpuSampleTaskProcess.h" />
    512     <ClInclude Include="bullet\BulletMultiThreaded\SpuSync.h" />
    513     <ClInclude Include="bullet\BulletMultiThreaded\TrbDynBody.h" />
    514     <ClInclude Include="bullet\BulletMultiThreaded\TrbStateVec.h" />
    515     <ClInclude Include="bullet\BulletMultiThreaded\vectormath2bullet.h" />
    516     <ClInclude Include="bullet\BulletMultiThreaded\Win32ThreadSupport.h" />
    517     <ClInclude Include="bullet\BulletSoftBody\btDefaultSoftBodySolver.h" />
    518     <ClInclude Include="bullet\BulletSoftBody\btSoftBody.h" />
    519     <ClInclude Include="bullet\BulletSoftBody\btSoftBodyConcaveCollisionAlgorithm.h" />
    520     <ClInclude Include="bullet\BulletSoftBody\btSoftBodyData.h" />
    521     <ClInclude Include="bullet\BulletSoftBody\btSoftBodyHelpers.h" />
    522     <ClInclude Include="bullet\BulletSoftBody\btSoftBodyInternals.h" />
    523     <ClInclude Include="bullet\BulletSoftBody\btSoftBodyRigidBodyCollisionConfiguration.h" />
    524     <ClInclude Include="bullet\BulletSoftBody\btSoftBodySolvers.h" />
    525     <ClInclude Include="bullet\BulletSoftBody\btSoftBodySolverVertexBuffer.h" />
    526     <ClInclude Include="bullet\BulletSoftBody\btSoftRigidCollisionAlgorithm.h" />
    527     <ClInclude Include="bullet\BulletSoftBody\btSoftRigidDynamicsWorld.h" />
    528     <ClInclude Include="bullet\BulletSoftBody\btSoftSoftCollisionAlgorithm.h" />
    529     <ClInclude Include="bullet\BulletSoftBody\btSparseSDF.h" />
    530     <ClInclude Include="bullet\LinearMath\btAabbUtil2.h" />
    531     <ClInclude Include="bullet\LinearMath\btAlignedAllocator.h" />
    532     <ClInclude Include="bullet\LinearMath\btAlignedObjectArray.h" />
    533     <ClInclude Include="bullet\LinearMath\btConvexHull.h" />
    534     <ClInclude Include="bullet\LinearMath\btConvexHullComputer.h" />
    535     <ClInclude Include="bullet\LinearMath\btDefaultMotionState.h" />
    536     <ClInclude Include="bullet\LinearMath\btGeometryUtil.h" />
    537     <ClInclude Include="bullet\LinearMath\btGrahamScan2dConvexHull.h" />
    538     <ClInclude Include="bullet\LinearMath\btHashMap.h" />
    539     <ClInclude Include="bullet\LinearMath\btIDebugDraw.h" />
    540     <ClInclude Include="bullet\LinearMath\btList.h" />
    541     <ClInclude Include="bullet\LinearMath\btMatrix3x3.h" />
    542     <ClInclude Include="bullet\LinearMath\btMinMax.h" />
    543     <ClInclude Include="bullet\LinearMath\btMotionState.h" />
    544     <ClInclude Include="bullet\LinearMath\btPoolAllocator.h" />
    545     <ClInclude Include="bullet\LinearMath\btQuadWord.h" />
    546     <ClInclude Include="bullet\LinearMath\btQuaternion.h" />
    547     <ClInclude Include="bullet\LinearMath\btQuickprof.h" />
    548     <ClInclude Include="bullet\LinearMath\btRandom.h" />
    549     <ClInclude Include="bullet\LinearMath\btScalar.h" />
    550     <ClInclude Include="bullet\LinearMath\btSerializer.h" />
    551     <ClInclude Include="bullet\LinearMath\btStackAlloc.h" />
    552     <ClInclude Include="bullet\LinearMath\btTransform.h" />
    553     <ClInclude Include="bullet\LinearMath\btTransformUtil.h" />
    554     <ClInclude Include="bullet\LinearMath\btVector3.h" />
    555167    <ClInclude Include="camera.h" />
    556168    <ClInclude Include="core.h" />
Note: See TracChangeset for help on using the changeset viewer.