Ignore:
Timestamp:
Mar 28, 2013, 12:43:11 PM (7 years ago)
Author:
sam
Message:

base: a few minor style tweaks.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/entity.cpp

    r2216 r2610  
    5353void Entity::TickGame(float seconds)
    5454{
    55     (void)seconds;
     55    UNUSED(seconds);
    5656#if !LOL_RELEASE
    5757    if (m_tickstate != STATE_PRETICK_GAME)
Note: See TracChangeset for help on using the changeset viewer.