Ignore:
Timestamp:
Sep 9, 2013, 1:55:20 PM (6 years ago)
Author:
touky
Message:

btPhysTest : Tweaked the cat sheet.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/test/physicobject.h

    r2879 r2881  
    153153        //SPRITE
    154154        vec2 start_point = vec2((float)rand(nb_sprite), (float)rand(nb_sprite)) / vec2((float)nb_sprite);
     155                           //vec2(2.f, .0f) / vec2((float)nb_sprite);
    155156        vec2 size = vec2(1.f) / vec2((float)nb_sprite);
    156157        m_mesh.BD()->SetTexCoordCustomBuild(MeshType::Quad, MeshFaceType::QuadDefault,
     
    159160                                             vec2(-4.f), vec2(4.f));
    160161        MeshRand << "[sc#ffff aq 0 0]";
    161         MeshRand << "[sc#ffff aq 0 0]";
    162         MeshRand << "[sc#ffff aq 0 0]";
    163         MeshRand << "[sc#fbbf aq 0 0]";
    164         MeshRand << "[sc#bbff aq 0 0]";
    165         MeshRand << "[sc#bfbf aq 0 0]";
     162        MeshRand << "[sc#faaf aq 0 0]";
     163        MeshRand << "[sc#afaf aq 0 0]";
     164        MeshRand << "[sc#aaff aq 0 0]";
    166165#else
    167166        MeshRand << "[sc#add asph1 2]";
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