Ignore:
Timestamp:
Jan 26, 2011, 3:49:51 PM (10 years ago)
Author:
sam
Message:

Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/monsterz/mash.cpp

    r287 r294  
    3333    int duh, pop;
    3434    Piece *pieces[8 * 8];
    35     Int2 cells[8 * 8];
     35    int2 cells[8 * 8];
    3636    int npieces;
    3737    float timer;
     
    8686        for (int n = 0; n < data->npieces && allready; n++)
    8787        {
    88             Int2 dest = data->pieces[n]->GetCell() * 48;
    89             Int2 cur = data->pieces[n]->GetPos();
     88            int2 dest = data->pieces[n]->GetCell() * 48;
     89            int2 cur = data->pieces[n]->GetPos();
    9090
    9191            /* If piece is still too high, don't start the animation */
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