Changeset 312
- Timestamp:
- Jan 31, 2011, 2:50:48 AM (10 years ago)
- Location:
- trunk
- Files:
-
- 2 added
- 11 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/monsterz/board.h
r308 r312 1 1 // 2 // Deus Hax (working title) 3 // Copyright (c) 2010-2011 Sam Hocevar <sam@hocevar.net> 2 // Monsterz 3 // 4 // Copyright: (c) 2005-2011 Sam Hocevar <sam@hocevar.net> 5 // This program is free software; you can redistribute it and/or 6 // modify it under the terms of the Do What The Fuck You Want To 7 // Public License, Version 2, as published by Sam Hocevar. See 8 // http://sam.zoy.org/projects/COPYING.WTFPL for more details. 4 9 // 5 10 … … 9 14 // 10 15 11 #if !defined __ DH_BOARD_H__12 #define __ DH_BOARD_H__16 #if !defined __MONSTERZ_BOARD_H__ 17 #define __MONSTERZ_BOARD_H__ 13 18 14 #include "entity.h"15 19 #include "game.h" 16 20 17 21 class BoardData; 18 22 19 class Board : public Entity23 class Board : public WorldEntity 20 24 { 21 25 public: … … 36 40 }; 37 41 38 #endif // __ DH_BOARD_H__42 #endif // __MONSTERZ_BOARD_H__ 39 43 -
trunk/monsterz/game.h
r289 r312 14 14 // 15 15 16 #if !defined __ DH_GAME_H__17 #define __ DH_GAME_H__16 #if !defined __MONSTERZ_GAME_H__ 17 #define __MONSTERZ_GAME_H__ 18 18 19 19 #include "entity.h" … … 42 42 }; 43 43 44 #endif // __ DH_GAME_H__44 #endif // __MONSTERZ_GAME_H__ 45 45 -
trunk/monsterz/mash.h
r297 r312 1 1 // 2 // Deus Hax (working title) 3 // Copyright (c) 2010-2011 Sam Hocevar <sam@hocevar.net> 2 // Monsterz 3 // 4 // Copyright: (c) 2005-2011 Sam Hocevar <sam@hocevar.net> 5 // This program is free software; you can redistribute it and/or 6 // modify it under the terms of the Do What The Fuck You Want To 7 // Public License, Version 2, as published by Sam Hocevar. See 8 // http://sam.zoy.org/projects/COPYING.WTFPL for more details. 4 9 // 5 10 … … 9 14 // 10 15 11 #if !defined __ DH_MASH_H__12 #define __ DH_MASH_H__16 #if !defined __MONSTERZ_MASH_H__ 17 #define __MONSTERZ_MASH_H__ 13 18 14 19 #include "entity.h" … … 37 42 }; 38 43 39 #endif // __ DH_MASH_H__44 #endif // __MONSTERZ_MASH_H__ 40 45 -
trunk/monsterz/monsterz.h
r311 r312 8 8 // http://sam.zoy.org/projects/COPYING.WTFPL for more details. 9 9 // 10 11 #if !defined __MONSTERZ_MONSTERZ_H__ 12 #define __MONSTERZ_MONSTERZ_H__ 10 13 11 14 static char const * const PNG_BACKGROUND = "monsterz/gfx/background.png"; … … 28 31 /* Duration of the explosion */ 29 32 static int const DELAY_POP = 500; 33 34 #endif // __MONSTERZ_MONSTERZ_H__ 35 -
trunk/monsterz/piece.h
r303 r312 1 1 // 2 // Deus Hax (working title) 3 // Copyright (c) 2010-2011 Sam Hocevar <sam@hocevar.net> 2 // Monsterz 3 // 4 // Copyright: (c) 2005-2011 Sam Hocevar <sam@hocevar.net> 5 // This program is free software; you can redistribute it and/or 6 // modify it under the terms of the Do What The Fuck You Want To 7 // Public License, Version 2, as published by Sam Hocevar. See 8 // http://sam.zoy.org/projects/COPYING.WTFPL for more details. 4 9 // 5 10 … … 9 14 // 10 15 11 #if !defined __ DH_PIECE_H__12 #define __ DH_PIECE_H__16 #if !defined __MONSTERZ_PIECE_H__ 17 #define __MONSTERZ_PIECE_H__ 13 18 14 19 #include "core.h" … … 16 21 class PieceData; 17 22 18 class Piece : public Entity23 class Piece : public WorldEntity 19 24 { 20 25 public: … … 48 53 }; 49 54 50 #endif // __ DH_PIECE_H__55 #endif // __MONSTERZ_PIECE_H__ 51 56 -
trunk/src/Makefile.am
r293 r312 9 9 profiler.cpp profiler.h input.h input.cpp world.cpp world.h \ 10 10 sample.cpp sample.h sampler.cpp sampler.h text.cpp text.h \ 11 emitter.cpp emitter.h numeric.h \11 emitter.cpp emitter.h numeric.h worldentity.cpp worldentity.h \ 12 12 \ 13 13 sdlinput.cpp sdlinput.h \ -
trunk/src/core.h
r293 r312 36 36 #include "text.h" 37 37 #include "tileset.h" 38 #include "worldentity.h" 38 39 #include "world.h" 39 40 -
trunk/win32/deushax.vcxproj
r293 r312 42 42 <ClInclude Include="..\src\timer.h" /> 43 43 <ClInclude Include="..\src\video.h" /> 44 <ClInclude Include="..\src\worldentity.h" /> 44 45 <ClInclude Include="..\src\world.h" /> 45 46 </ItemGroup> … … 73 74 <ClCompile Include="..\src\video.cpp" /> 74 75 <ClCompile Include="..\src\world.cpp" /> 76 <ClCompile Include="..\src\worldentity.cpp" /> 75 77 </ItemGroup> 76 78 <PropertyGroup Label="Globals"> -
trunk/win32/deushax.vcxproj.filters
r293 r312 80 80 </ClInclude> 81 81 <ClInclude Include="..\src\video.h"> 82 <Filter>lolengine</Filter> 83 </ClInclude> 84 <ClInclude Include="..\src\worldentity.h"> 82 85 <Filter>lolengine</Filter> 83 86 </ClInclude> … … 164 167 <Filter>lolengine</Filter> 165 168 </ClCompile> 169 <ClCompile Include="..\src\worldentity.cpp"> 170 <Filter>lolengine</Filter> 171 </ClCompile> 166 172 <ClCompile Include="..\deushax\debugsprite.cpp" /> 167 173 <ClCompile Include="..\deushax\deushax.cpp" /> -
trunk/win32/monsterz.vcxproj
r293 r312 45 45 <ClInclude Include="..\src\timer.h" /> 46 46 <ClInclude Include="..\src\video.h" /> 47 <ClInclude Include="..\src\worldentity.h" /> 47 48 <ClInclude Include="..\src\world.h" /> 48 49 </ItemGroup> … … 78 79 <ClCompile Include="..\src\video.cpp" /> 79 80 <ClCompile Include="..\src\world.cpp" /> 81 <ClCompile Include="..\src\worldentity.cpp" /> 80 82 </ItemGroup> 81 83 <PropertyGroup Label="Globals"> -
trunk/win32/monsterz.vcxproj.filters
r293 r312 80 80 </ClInclude> 81 81 <ClInclude Include="..\src\video.h"> 82 <Filter>lolengine</Filter> 83 </ClInclude> 84 <ClInclude Include="..\src\worldentity.h"> 82 85 <Filter>lolengine</Filter> 83 86 </ClInclude> … … 167 170 <Filter>lolengine</Filter> 168 171 </ClCompile> 172 <ClCompile Include="..\src\worldentity.cpp"> 173 <Filter>lolengine</Filter> 174 </ClCompile> 169 175 <ClCompile Include="..\monsterz\board.cpp" /> 170 176 <ClCompile Include="..\monsterz\game.cpp" />
Note: See TracChangeset
for help on using the changeset viewer.