Changeset 331
- Timestamp:
- Feb 1, 2011, 11:07:19 PM (10 years ago)
- Location:
- trunk
- Files:
-
- 2 added
- 6 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/monsterz/Makefile.am
r321 r331 3 3 4 4 monsterz_SOURCES = \ 5 monsterz.cpp monsterz.h title.cpp title.h \5 monsterz.cpp monsterz.h title.cpp title.h interface.cpp interface.h \ 6 6 board.cpp board.h piece.cpp piece.h mash.cpp mash.h 7 7 monsterz_CXXFLAGS = @LOL_CFLAGS@ @PIPI_CFLAGS@ -
trunk/monsterz/board.cpp
r330 r331 35 35 int2 dim; 36 36 int npieces; 37 int screen,board, tiles, icons;37 int board, tiles, icons; 38 38 int click, whip; 39 39 … … 78 78 data->dim = dim; 79 79 data->npieces = npieces; 80 data->screen = Tiler::Register(PNG_BACKGROUND, 640, 480, 1.0f);81 80 data->board = Tiler::Register(PNG_BOARD, 384, 384, 1.0f); 82 81 data->tiles = Tiler::Register(PNG_TILES, 48, 48, 1.0f); … … 105 104 106 105 data->scoretext = new Text(NULL, "monsterz/gfx/font2.png"); 106 data->scoretext->SetAlign(Text::ALIGN_RIGHT); 107 107 data->scoretext->SetPos(int3(624, 432, 1)); 108 data->scoretext->SetAlign(Text::ALIGN_RIGHT);109 108 Ticker::Ref(data->scoretext); 110 109 data->score = 0; … … 224 223 Entity::TickDraw(deltams); 225 224 226 Scene::GetDefault()->AddTile((data-> screen << 16) | 0, 0, 0, 10, 0);227 Scene::GetDefault()->AddTile((data->board << 16) | 0, 24, 72, 1, 0);225 Scene::GetDefault()->AddTile((data->board << 16) | 0, 226 position.x, position.y, 1, 0); 228 227 229 228 /* Mini monsterz */ … … 232 231 int2 p = int2(444, 380 - 28 * n); 233 232 Scene::GetDefault()->AddTile((data->icons << 16) | n, p.x, p.y, 11, 0); 234 }235 236 /* Mouse pointer */237 if (data->oldmouse.x >= 0 && data->oldmouse.y >= 0)238 {239 int2 m = data->oldmouse + (int2)(float2)position + int2(-6, 6 - 48);240 Scene::GetDefault()->AddTile((data->tiles << 16) | 22, m.x, m.y, 20, 0);241 233 } 242 234 } … … 550 542 Ticker::Unref(data->emitter); 551 543 Tiler::Deregister(data->board); 552 Tiler::Deregister(data->screen);553 544 Tiler::Deregister(data->tiles); 554 545 Tiler::Deregister(data->icons); -
trunk/monsterz/monsterz.cpp
r323 r331 25 25 #include "title.h" 26 26 #include "board.h" 27 #include "interface.h" 27 28 28 29 #include "debugfps.h" … … 65 66 new Board(int2(8, 8), 9); 66 67 //new Title(); 68 new Interface(); 67 69 new DebugFps(460, 20); 68 70 -
trunk/monsterz/title.cpp
r322 r331 31 31 32 32 private: 33 int screen,title, logo;33 int title, logo; 34 34 int anim[6]; 35 35 int event[7]; 36 36 37 enum 37 enum 38 38 { 39 39 IDLE, … … 65 65 srand(rand() ^ time(NULL)); 66 66 67 data->screen = Tiler::Register(PNG_BACKGROUND, 640, 480, 1.0f);68 67 data->logo = Tiler::Register(PNG_LOGO, 380, 181, 1.0f); 69 68 data->title = Tiler::Register(PNG_TITLE, 384, 384, 1.0f); … … 204 203 } 205 204 206 Scene::GetDefault()->AddTile((data->screen << 16) | 0, 0, 0, 0, 0);207 205 Scene::GetDefault()->AddTile((tiler << 16) | id, 24, 72, 1, 0); 208 206 Scene::GetDefault()->AddTile((data->logo << 16) | 0, 26, 250, 2, 0); … … 211 209 Title::~Title() 212 210 { 213 Tiler::Deregister(data->screen);214 211 Tiler::Deregister(data->logo); 215 212 Tiler::Deregister(data->title); -
trunk/win32/monsterz.vcxproj
r327 r331 13 13 <ItemGroup> 14 14 <ClInclude Include="..\monsterz\board.h" /> 15 <ClInclude Include="..\monsterz\interface.h" /> 15 16 <ClInclude Include="..\monsterz\mash.h" /> 16 17 <ClInclude Include="..\monsterz\monsterz.h" /> … … 50 51 <ItemGroup> 51 52 <ClCompile Include="..\monsterz\board.cpp" /> 53 <ClCompile Include="..\monsterz\interface.cpp" /> 52 54 <ClCompile Include="..\monsterz\mash.cpp" /> 53 55 <ClCompile Include="..\monsterz\monsterz.cpp" /> -
trunk/win32/monsterz.vcxproj.filters
r321 r331 89 89 </ClInclude> 90 90 <ClInclude Include="..\monsterz\board.h" /> 91 <ClInclude Include="..\monsterz\interface.h" /> 91 92 <ClInclude Include="..\monsterz\piece.h" /> 92 93 <ClInclude Include="..\monsterz\title.h" /> … … 174 175 </ClCompile> 175 176 <ClCompile Include="..\monsterz\board.cpp" /> 177 <ClCompile Include="..\monsterz\interface.cpp" /> 176 178 <ClCompile Include="..\monsterz\monsterz.cpp" /> 177 179 <ClCompile Include="..\monsterz\piece.cpp" />
Note: See TracChangeset
for help on using the changeset viewer.