Ignore:
Timestamp:
Feb 12, 2011, 12:53:45 AM (10 years ago)
Author:
sam
Message:

Make font objects use the TileSet system and fix the text objects' Z offset.
Fixes tickets #19 and #24.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/monsterz/interface.cpp

    r633 r639  
    104104    {
    105105        int2 m = mouse + int2(-6, 6 - 48);
    106         Scene::GetDefault()->AddTile((data->tiles << 16) | 22, m.x, m.y, 20, 0);
     106        Scene::GetDefault()->AddTile((data->tiles << 16) | 22, m.x, m.y, 30, 0);
    107107    }
    108108}
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