Ignore:
Timestamp:
Feb 17, 2011, 7:06:37 PM (10 years ago)
Author:
sam
Message:

Try to factor all the recent GLSL stuff in the new Shader class.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/win32/editor.vcxproj.filters

    r648 r659  
    6262    </ClInclude>
    6363    <ClInclude Include="..\src\sdlinput.h">
     64      <Filter>lolengine</Filter>
     65    </ClInclude>
     66    <ClInclude Include="..\src\shader.h">
    6467      <Filter>lolengine</Filter>
    6568    </ClInclude>
     
    149152      <Filter>lolengine</Filter>
    150153    </ClCompile>
     154    <ClCompile Include="..\src\shader.cpp">
     155      <Filter>lolengine</Filter>
     156    </ClCompile>
    151157    <ClCompile Include="..\src\text.cpp">
    152158      <Filter>lolengine</Filter>
Note: See TracChangeset for help on using the changeset viewer.