Ignore:
Timestamp:
Feb 18, 2011, 1:09:36 AM (9 years ago)
Author:
sam
Message:

Experimental GL mode works!

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/video.cpp

    r665 r666  
    6363    "void main()\n"
    6464    "{\n"
    65     "    gl_FragColor = 0.5 * (texture2D(in_Texture, vec2(gl_TexCoord[0]))\n"
    66     "                           + vec4(pass_Color, 1.0));\n"
     65    //"    gl_FragColor = 0.5 * (texture2D(in_Texture, vec2(gl_TexCoord[0]))\n"
     66    //"                           + vec4(pass_Color, 1.0));\n"
     67    "    gl_FragColor = texture2D(in_Texture, vec2(gl_TexCoord[0]));\n"
    6768    "}\n";
    6869#endif
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