Ignore:
Timestamp:
Feb 19, 2011, 10:09:31 PM (10 years ago)
Author:
sam
Message:

Implement CRC32 in the new Hash class. Will be useful for Dict and for
the new Shader cache.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/win32/editor.vcxproj.filters

    r659 r669  
    4040      <Filter>lolengine</Filter>
    4141    </ClInclude>
     42    <ClInclude Include="..\src\hash.h">
     43      <Filter>lolengine</Filter>
     44    </ClInclude>
    4245    <ClInclude Include="..\src\input.h">
    4346      <Filter>lolengine</Filter>
     
    131134      <Filter>lolengine</Filter>
    132135    </ClCompile>
     136    <ClCompile Include="..\src\hash.cpp">
     137      <Filter>lolengine</Filter>
     138    </ClCompile>
    133139    <ClCompile Include="..\src\input.cpp">
    134140      <Filter>lolengine</Filter>
Note: See TracChangeset for help on using the changeset viewer.