Ignore:
Timestamp:
Feb 19, 2011, 10:09:31 PM (10 years ago)
Author:
sam
Message:

Implement CRC32 in the new Hash class. Will be useful for Dict and for
the new Shader cache.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/win32/monsterz.vcxproj.filters

    r659 r669  
    4040      <Filter>lolengine</Filter>
    4141    </ClInclude>
     42    <ClInclude Include="..\src\hash.h">
     43      <Filter>lolengine</Filter>
     44    </ClInclude>
    4245    <ClInclude Include="..\src\input.h">
    4346      <Filter>lolengine</Filter>
     
    134137    </ClCompile>
    135138    <ClCompile Include="..\src\forge.cpp">
     139      <Filter>lolengine</Filter>
     140    </ClCompile>
     141    <ClCompile Include="..\src\hash.cpp">
    136142      <Filter>lolengine</Filter>
    137143    </ClCompile>
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