Ignore:
Timestamp:
Feb 20, 2011, 1:03:07 PM (9 years ago)
Author:
sam
Message:

Put the OpenGL header handling in <lolgl.h> for more convenience.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/debugsphere.cpp

    r647 r673  
    1818#   include <windows.h>
    1919#endif
    20 #if defined __APPLE__ && defined __MACH__
    21 #   include <OpenGL/gl.h>
    22 #else
    23 #   define GL_GLEXT_PROTOTYPES
    24 #   include <GL/gl.h>
    25 #endif
    2620
    2721#include <cstdio>
     
    2923
    3024#include "core.h"
     25#include "lolgl.h"
    3126#include "debugsphere.h"
    3227
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