Ignore:
Timestamp:
Feb 20, 2011, 1:03:07 PM (9 years ago)
Author:
sam
Message:

Put the OpenGL header handling in <lolgl.h> for more convenience.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/shader.cpp

    r670 r673  
    2020#   include <windows.h>
    2121#endif
    22 #if defined __APPLE__ && defined __MACH__
    23 #   include <OpenGL/gl.h>
    24 #else
    25 #   define GL_GLEXT_PROTOTYPES
    26 #   include <GL/gl.h>
    27 #endif
    2822
    2923#include "core.h"
     24#include "lolgl.h"
    3025
    3126/*
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