Changeset 688 for trunk/win32


Ignore:
Timestamp:
Feb 22, 2011, 2:39:23 PM (10 years ago)
Author:
sam
Message:

Add the Image class for better abstraction.

Location:
trunk/win32
Files:
6 edited

Legend:

Unmodified
Added
Removed
  • trunk/win32/deushax.vcxproj

    r680 r688  
    2727    <ClInclude Include="..\src\forge.h" />
    2828    <ClInclude Include="..\src\hash.h" />
     29    <ClInclude Include="..\src\image.h" />
    2930    <ClInclude Include="..\src\input.h" />
    3031    <ClInclude Include="..\src\layer.h" />
     
    6465    <ClCompile Include="..\src\forge.cpp" />
    6566    <ClCompile Include="..\src\hash.cpp" />
     67    <ClCompile Include="..\src\image.cpp" />
    6668    <ClCompile Include="..\src\input.cpp" />
    6769    <ClCompile Include="..\src\layer.cpp" />
  • trunk/win32/deushax.vcxproj.filters

    r680 r688  
    4343      <Filter>lolengine</Filter>
    4444    </ClInclude>
     45    <ClInclude Include="..\src\image.h">
     46      <Filter>lolengine</Filter>
     47    </ClInclude>
    4548    <ClInclude Include="..\src\input.h">
    4649      <Filter>lolengine</Filter>
     
    141144    </ClCompile>
    142145    <ClCompile Include="..\src\hash.cpp">
     146      <Filter>lolengine</Filter>
     147    </ClCompile>
     148    <ClCompile Include="..\src\image.cpp">
    143149      <Filter>lolengine</Filter>
    144150    </ClCompile>
  • trunk/win32/editor.vcxproj

    r680 r688  
    2727    <ClInclude Include="..\src\forge.h" />
    2828    <ClInclude Include="..\src\hash.h" />
     29    <ClInclude Include="..\src\image.h" />
    2930    <ClInclude Include="..\src\input.h" />
    3031    <ClInclude Include="..\src\layer.h" />
     
    6465    <ClCompile Include="..\src\forge.cpp" />
    6566    <ClCompile Include="..\src\hash.cpp" />
     67    <ClCompile Include="..\src\image.cpp" />
    6668    <ClCompile Include="..\src\input.cpp" />
    6769    <ClCompile Include="..\src\layer.cpp" />
  • trunk/win32/editor.vcxproj.filters

    r680 r688  
    4343      <Filter>lolengine</Filter>
    4444    </ClInclude>
     45    <ClInclude Include="..\src\image.h">
     46      <Filter>lolengine</Filter>
     47    </ClInclude>
    4548    <ClInclude Include="..\src\input.h">
    4649      <Filter>lolengine</Filter>
     
    143146      <Filter>lolengine</Filter>
    144147    </ClCompile>
     148    <ClCompile Include="..\src\image.cpp">
     149      <Filter>lolengine</Filter>
     150    </ClCompile>
    145151    <ClCompile Include="..\src\input.cpp">
    146152      <Filter>lolengine</Filter>
  • trunk/win32/monsterz.vcxproj

    r680 r688  
    3232    <ClInclude Include="..\src\forge.h" />
    3333    <ClInclude Include="..\src\hash.h" />
     34    <ClInclude Include="..\src\image.h" />
    3435    <ClInclude Include="..\src\input.h" />
    3536    <ClInclude Include="..\src\layer.h" />
     
    7374    <ClCompile Include="..\src\forge.cpp" />
    7475    <ClCompile Include="..\src\hash.cpp" />
     76    <ClCompile Include="..\src\image.cpp" />
    7577    <ClCompile Include="..\src\input.cpp" />
    7678    <ClCompile Include="..\src\layer.cpp" />
  • trunk/win32/monsterz.vcxproj.filters

    r680 r688  
    4343      <Filter>lolengine</Filter>
    4444    </ClInclude>
     45    <ClInclude Include="..\src\image.h">
     46      <Filter>lolengine</Filter>
     47    </ClInclude>
    4548    <ClInclude Include="..\src\input.h">
    4649      <Filter>lolengine</Filter>
     
    146149    </ClCompile>
    147150    <ClCompile Include="..\src\hash.cpp">
     151      <Filter>lolengine</Filter>
     152    </ClCompile>
     153    <ClCompile Include="..\src\image.cpp">
    148154      <Filter>lolengine</Filter>
    149155    </ClCompile>
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