Changeset 696


Ignore:
Timestamp:
Feb 28, 2011, 3:25:58 AM (10 years ago)
Author:
sam
Message:

Merge all debug entity includes in <loldebug.h>.

Location:
trunk
Files:
1 added
10 edited

Legend:

Unmodified
Added
Removed
  • trunk/deushax/deushax.cpp

    r686 r696  
    1313
    1414#include "core.h"
     15#include "loldebug.h"
    1516
    1617using namespace lol;
     
    1920#include "sdlapp.h"
    2021#include "sdlinput.h"
    21 #include "debugfps.h"
    2222#include "debugsprite.h"
    23 #include "debugsphere.h"
    24 #include "debugrecord.h"
    25 #include "debugstats.h"
    2623
    2724#if defined _WIN32
  • trunk/deushax/gtk/editor.cpp

    r686 r696  
    1717
    1818#include "core.h"
     19#include "loldebug.h"
    1920
    2021using namespace lol;
    2122
    2223#include "glmapview.h"
    23 #include "debugfps.h"
    2424
    2525static gboolean delayed_quit(GtkWidget *w, GdkEvent *e, void *data)
  • trunk/monsterz/monsterz.cpp

    r695 r696  
    1919#include "core.h"
    2020#include "lolgl.h"
     21#include "loldebug.h"
    2122
    2223using namespace lol;
     
    2930#endif
    3031#include "interface.h"
    31 
    32 #include "debugfps.h"
    33 #include "debugrecord.h"
    3432
    3533#if defined _WIN32
  • trunk/src/Makefile.am

    r688 r696  
    1616    eglapp.cpp eglapp.h \
    1717    \
    18     debugfps.cpp debugfps.h debugsphere.cpp debugsphere.h \
     18    loldebug.h debugfps.cpp debugfps.h debugsphere.cpp debugsphere.h \
    1919    debugrecord.cpp debugrecord.h debugstats.cpp debugstats.h
    2020liblol_a_CPPFLAGS = @LOL_CFLAGS@
  • trunk/win32/deushax.vcxproj

    r688 r696  
    3030    <ClInclude Include="..\src\input.h" />
    3131    <ClInclude Include="..\src\layer.h" />
     32    <ClInclude Include="..\src\loldebug.h" />
    3233    <ClInclude Include="..\src\lolgl.h" />
    3334    <ClInclude Include="..\src\map.h" />
  • trunk/win32/deushax.vcxproj.filters

    r688 r696  
    5252      <Filter>lolengine</Filter>
    5353    </ClInclude>
     54    <ClInclude Include="..\src\loldebug.h">
     55      <Filter>lolengine</Filter>
     56    </ClInclude>
    5457    <ClInclude Include="..\src\lolgl.h">
    5558      <Filter>lolengine</Filter>
  • trunk/win32/editor.vcxproj

    r688 r696  
    3030    <ClInclude Include="..\src\input.h" />
    3131    <ClInclude Include="..\src\layer.h" />
     32    <ClInclude Include="..\src\loldebug.h" />
    3233    <ClInclude Include="..\src\lolgl.h" />
    3334    <ClInclude Include="..\src\map.h" />
  • trunk/win32/editor.vcxproj.filters

    r688 r696  
    5252      <Filter>lolengine</Filter>
    5353    </ClInclude>
     54    <ClInclude Include="..\src\loldebug.h">
     55      <Filter>lolengine</Filter>
     56    </ClInclude>
    5457    <ClInclude Include="..\src\lolgl.h">
    5558      <Filter>lolengine</Filter>
  • trunk/win32/monsterz.vcxproj

    r688 r696  
    3535    <ClInclude Include="..\src\input.h" />
    3636    <ClInclude Include="..\src\layer.h" />
     37    <ClInclude Include="..\src\loldebug.h" />
    3738    <ClInclude Include="..\src\lolgl.h" />
    3839    <ClInclude Include="..\src\map.h" />
  • trunk/win32/monsterz.vcxproj.filters

    r688 r696  
    5252      <Filter>lolengine</Filter>
    5353    </ClInclude>
     54    <ClInclude Include="..\src\loldebug.h">
     55      <Filter>lolengine</Filter>
     56    </ClInclude>
    5457    <ClInclude Include="..\src\lolgl.h">
    5558      <Filter>lolengine</Filter>
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