Changeset 698
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/scene.cpp
r686 r698 168 168 glUniform1i(uni_tex, 0); 169 169 170 glEnable(GL_TEXTURE_2D); 170 171 glEnable(GL_DEPTH_TEST); 171 172 glDepthFunc(GL_LEQUAL); -
trunk/src/video.cpp
r686 r698 97 97 glViewport(0, 0, width, height); 98 98 99 glEnable(GL_TEXTURE_2D); 99 glClearColor(0.1f, 0.2f, 0.3f, 0.0f); 100 glClearDepthf(1.0); 101 100 102 #if defined HAVE_GL_2X || defined HAVE_GLES_1X 101 103 glShadeModel(GL_SMOOTH); 102 104 #endif 103 glClearColor(0.1f, 0.2f, 0.3f, 0.0f);104 glClearDepthf(1.0);105 106 105 #if defined HAVE_GL_2X || defined HAVE_GLES_1X 107 106 glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);
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