Changeset 783


Ignore:
Timestamp:
Jun 14, 2011, 11:13:50 PM (9 years ago)
Author:
sam
Message:

build: put debug stuff and shader stuff in subdirectories.

Location:
trunk/src
Files:
2 added
3 edited
12 moved

Legend:

Unmodified
Added
Removed
  • trunk/src/Makefile.am

    r749 r783  
    1010    world.cpp world.h sample.cpp sample.h sampler.cpp sampler.h \
    1111    text.cpp text.h emitter.cpp emitter.h numeric.h hash.cpp hash.h \
    12     worldentity.cpp worldentity.h shader.cpp shader.h image.cpp image.h \
     12    worldentity.cpp worldentity.h image.cpp image.h \
    1313    platform.cpp platform.h \
    1414    \
     
    1717    eglapp.cpp eglapp.h \
    1818    \
    19     loldebug.h debugfps.cpp debugfps.h debugsphere.cpp debugsphere.h \
    20     debugrecord.cpp debugrecord.h debugstats.cpp debugstats.h \
    21     debugquad.cpp debugquad.h
     19    shader/shader.cpp shader/shader.h \
     20    \
     21    loldebug.h \
     22    debug/fps.cpp debug/fps.h debug/sphere.cpp debug/sphere.h \
     23    debug/record.cpp debug/record.h debug/stats.cpp debug/stats.h \
     24    debug/quad.cpp debug/quad.h
    2225liblol_a_CPPFLAGS = @LOL_CFLAGS@
    2326
  • trunk/src/core.h

    r749 r783  
    4646#include "map.h"
    4747#include "layer.h"
    48 #include "shader.h"
     48#include "shader/shader.h"
    4949#include "image.h"
    5050
  • trunk/src/debug/fps.cpp

    r782 r783  
    1616
    1717#include "core.h"
    18 #include "debugfps.h"
     18#include "loldebug.h"
    1919
    2020using namespace std;
  • trunk/src/debug/record.cpp

    r782 r783  
    2020
    2121#include "core.h"
    22 #include "debugrecord.h"
     22#include "loldebug.h"
    2323
    2424using namespace std;
  • trunk/src/debug/sphere.cpp

    r782 r783  
    2323#include "core.h"
    2424#include "lolgl.h"
    25 #include "debugsphere.h"
     25#include "loldebug.h"
    2626
    2727using namespace std;
  • trunk/src/debug/stats.cpp

    r782 r783  
    1616
    1717#include "core.h"
    18 #include "debugstats.h"
     18#include "loldebug.h"
    1919
    2020using namespace std;
  • trunk/src/loldebug.h

    r748 r783  
    1717#define __LOL_LOLDEBUG_H__
    1818
    19 #include "debugfps.h"
    20 #include "debugquad.h"
    21 #include "debugrecord.h"
    22 #include "debugsphere.h"
    23 #include "debugstats.h"
     19#include "debug/fps.h"
     20#include "debug/quad.h"
     21#include "debug/record.h"
     22#include "debug/sphere.h"
     23#include "debug/stats.h"
    2424
    2525#endif // __LOL_LOLDEBUG_H__
Note: See TracChangeset for help on using the changeset viewer.