Ignore:
Timestamp:
Aug 11, 2011, 5:58:29 PM (8 years ago)
Author:
sam
Message:

ps3: some compilation fixes to accomodate for recent debug additions.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/shader/shader.cpp

    r799 r818  
    2525#include "lolgl.h"
    2626
     27using namespace std;
     28
    2729namespace lol
    2830{
     
    175177    static int version = 0;
    176178
     179#if !defined __CELLOS_LV2__
    177180    if (!version)
    178181    {
     
    211214        glDeleteShader(id);
    212215    }
     216#endif
    213217
    214218    return version;
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