Changeset 865
- Timestamp:
- Aug 27, 2011, 8:29:44 PM (9 years ago)
- Location:
- trunk
- Files:
-
- 4 added
- 5 edited
- 9 moved
Legend:
- Unmodified
- Added
- Removed
-
trunk/deushax/deushax.cpp
r863 r865 18 18 19 19 #include "game.h" 20 #include " sdlapp.h"21 #include " sdlinput.h"20 #include "platform/sdl/sdlapp.h" 21 #include "platform/sdl/sdlinput.h" 22 22 #include "debugsprite.h" 23 23 -
trunk/monsterz/android/jni/Android.mk
r744 r865 20 20 include $(LOCAL_PATH)/$(MONSTERZ_SRC)/Makefile.am 21 21 LOCAL_SRC_FILES := \ 22 $(addprefix $(LOL_SRC)/, $(filter-out %.h sdl%,androidapp.cpp $(liblol_a_SOURCES))) \23 $(addprefix $(MONSTERZ_SRC)/, $(filter-out %.h sdl%, $(monsterz_SOURCES)))22 $(addprefix $(LOL_SRC)/, $(filter-out %.h, platform/android/androidapp.cpp $(liblol_a_SOURCES))) \ 23 $(addprefix $(MONSTERZ_SRC)/, $(filter-out %.h, $(monsterz_SOURCES))) 24 24 25 25 include $(BUILD_SHARED_LIBRARY) -
trunk/monsterz/monsterz.cpp
r863 r865 25 25 26 26 #if defined __CELLOS_LV2__ 27 # include "p s3app.h"28 # include "p s3input.h"27 # include "platform/ps3/ps3app.h" 28 # include "platform/ps3/ps3input.h" 29 29 #elif defined HAVE_GLES_2X 30 30 # include "eglapp.h" 31 31 #else 32 # include " sdlapp.h"33 # include " sdlinput.h"32 # include "platform/sdl/sdlapp.h" 33 # include "platform/sdl/sdlinput.h" 34 34 #endif 35 35 #include "interface.h" -
trunk/src/Makefile.am
r864 r865 13 13 platform.cpp platform.h sprite.cpp sprite.h \ 14 14 \ 15 sdlapp.cpp sdlapp.h sdlinput.cpp sdlinput.h \16 \17 15 eglapp.cpp eglapp.h \ 18 16 \ 19 ps3app.cpp ps3app.h ps3input.cpp ps3input.h \ 17 platform/sdl/sdlapp.cpp platform/sdl/sdlapp.h \ 18 platform/sdl/sdlinput.cpp platform/sdl/sdlinput.h \ 19 \ 20 platform/ps3/ps3app.cpp platform/ps3/ps3app.h \ 21 platform/ps3/ps3input.cpp platform/ps3/ps3input.h \ 20 22 \ 21 23 shader/shader.cpp shader/shader.h \ -
trunk/src/platform/ps3/ps3app.cpp
-
Property
svn:keywords
set to
Id
-
Property
svn:keywords
set to
-
trunk/src/platform/ps3/ps3app.h
-
Property
svn:keywords
set to
Id
-
Property
svn:keywords
set to
-
trunk/src/platform/ps3/ps3input.cpp
-
Property
svn:keywords
set to
Id
-
Property
svn:keywords
set to
-
trunk/src/platform/ps3/ps3input.h
-
Property
svn:keywords
set to
Id
-
Property
svn:keywords
set to
-
trunk/src/platform/sdl/sdlapp.cpp
r864 r865 19 19 #include "core.h" 20 20 #include "lolgl.h" 21 #include " sdlapp.h"21 #include "platform/sdl/sdlapp.h" 22 22 23 23 namespace lol -
trunk/test/debug/quad.cpp
r863 r865 21 21 22 22 #if defined __CELLOS_LV2__ 23 # include "p s3app.h"23 # include "platform/ps3/ps3app.h" 24 24 #elif defined HAVE_GLES_2X 25 25 # include "eglapp.h" 26 26 #else 27 # include " sdlapp.h"28 # include " sdlinput.h"27 # include "platform/sdl/sdlapp.h" 28 # include "platform/sdl/sdlinput.h" 29 29 #endif 30 30
Note: See TracChangeset
for help on using the changeset viewer.