Ignore:
Timestamp:
Aug 28, 2011, 4:26:37 AM (9 years ago)
Author:
sam
Message:

core: more vec?i -> ?veci renames.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/deushax/debugsprite.cpp

    r840 r866  
    5757    Entity::TickDraw(deltams);
    5858
    59     vec3i pos = (vec3i)data->pos;
     59    ivec3 pos = (ivec3)data->pos;
    6060
    61     Scene::GetDefault()->AddTile(data->tileset, 31, pos + vec3i(-16, 0, 0), 1);
    62     Scene::GetDefault()->AddTile(data->tileset, 15, pos + vec3i(-16, 0, 32), 1);
     61    Scene::GetDefault()->AddTile(data->tileset, 31, pos + ivec3(-16, 0, 0), 1);
     62    Scene::GetDefault()->AddTile(data->tileset, 15, pos + ivec3(-16, 0, 32), 1);
    6363}
    6464
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