Ignore:
Timestamp:
Aug 28, 2011, 4:26:37 AM (10 years ago)
Author:
sam
Message:

core: more vec?i -> ?veci renames.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/monsterz/interface.cpp

    r863 r866  
    6060    data->state = InterfaceData::INIT;
    6161
    62     position = vec3i(0, 0, 1);
     62    position = ivec3(0, 0, 1);
    6363    bbox[0] = position;
    64     bbox[1] = bbox[0] + vec3i(640, 480, 0);
     64    bbox[1] = bbox[0] + ivec3(640, 480, 0);
    6565}
    6666
     
    9595    WorldEntity::TickDraw(deltams);
    9696
    97     vec3i mouse(Input::GetMousePos());
     97    ivec3 mouse(Input::GetMousePos());
    9898
    9999    if (Platform::GetMouseCount() && mouse.x >= 0 && mouse.y >= 0)
    100100    {
    101         mouse += vec3i(-6, 6 - 48, 30);
     101        mouse += ivec3(-6, 6 - 48, 30);
    102102        Scene::GetDefault()->AddTile(data->tiles, 22, mouse, 0);
    103103    }
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