Ignore:
Timestamp:
Sep 20, 2011, 6:07:31 PM (9 years ago)
Author:
sam
Message:

build: start adding Xbox 360 configuration settings to the VS projects.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/win32/lolcore.vcxproj

    r911 r968  
    66      <Platform>Win32</Platform>
    77    </ProjectConfiguration>
     8    <ProjectConfiguration Include="Debug|Xbox 360">
     9      <Configuration>Debug</Configuration>
     10      <Platform>Xbox 360</Platform>
     11    </ProjectConfiguration>
    812    <ProjectConfiguration Include="Release|Win32">
    913      <Configuration>Release</Configuration>
    1014      <Platform>Win32</Platform>
     15    </ProjectConfiguration>
     16    <ProjectConfiguration Include="Release|Xbox 360">
     17      <Configuration>Release</Configuration>
     18      <Platform>Xbox 360</Platform>
    1119    </ProjectConfiguration>
    1220  </ItemGroup>
     
    2230    <CharacterSet>Unicode</CharacterSet>
    2331  </PropertyGroup>
     32  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration">
     33    <ConfigurationType>StaticLibrary</ConfigurationType>
     34    <UseDebugLibraries>true</UseDebugLibraries>
     35    <CharacterSet>Unicode</CharacterSet>
     36  </PropertyGroup>
    2437  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    2538    <ConfigurationType>StaticLibrary</ConfigurationType>
     
    2841    <CharacterSet>Unicode</CharacterSet>
    2942  </PropertyGroup>
     43  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration">
     44    <ConfigurationType>StaticLibrary</ConfigurationType>
     45    <UseDebugLibraries>false</UseDebugLibraries>
     46    <WholeProgramOptimization>true</WholeProgramOptimization>
     47    <CharacterSet>Unicode</CharacterSet>
     48  </PropertyGroup>
    3049  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
    3150  <ImportGroup Label="ExtensionSettings">
     
    3554    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    3655  </ImportGroup>
     56  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="PropertySheets">
     57    <Import Project="Contribs.props" />
     58    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     59  </ImportGroup>
    3760  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     61    <Import Project="Contribs.props" />
     62    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     63  </ImportGroup>
     64  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="PropertySheets">
    3865    <Import Project="Contribs.props" />
    3966    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     
    4774      <WarningLevel>Level3</WarningLevel>
    4875      <Optimization>Disabled</Optimization>
    49       <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;$(LolDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
     76      <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
     77      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     78      <FloatingPointModel>Fast</FloatingPointModel>
     79    </ClCompile>
     80    <Link>
     81      <SubSystem>Windows</SubSystem>
     82      <GenerateDebugInformation>true</GenerateDebugInformation>
     83    </Link>
     84  </ItemDefinitionGroup>
     85  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
     86    <ClCompile>
     87      <PrecompiledHeader>
     88      </PrecompiledHeader>
     89      <WarningLevel>Level3</WarningLevel>
     90      <Optimization>Disabled</Optimization>
     91      <PreprocessorDefinitions>_XBOX;_DEBUG;_LIB;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
    5092      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    5193      <FloatingPointModel>Fast</FloatingPointModel>
     
    64106      <FunctionLevelLinking>true</FunctionLevelLinking>
    65107      <IntrinsicFunctions>true</IntrinsicFunctions>
    66       <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;$(LolDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
     108      <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
     109      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     110      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
     111      <FloatingPointModel>Fast</FloatingPointModel>
     112    </ClCompile>
     113    <Link>
     114      <SubSystem>Windows</SubSystem>
     115      <GenerateDebugInformation>true</GenerateDebugInformation>
     116      <EnableCOMDATFolding>true</EnableCOMDATFolding>
     117      <OptimizeReferences>true</OptimizeReferences>
     118    </Link>
     119  </ItemDefinitionGroup>
     120  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
     121    <ClCompile>
     122      <WarningLevel>Level3</WarningLevel>
     123      <PrecompiledHeader>
     124      </PrecompiledHeader>
     125      <Optimization>MaxSpeed</Optimization>
     126      <FunctionLevelLinking>true</FunctionLevelLinking>
     127      <IntrinsicFunctions>true</IntrinsicFunctions>
     128      <PreprocessorDefinitions>_XBOX;NDEBUG;_LIB;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
    67129      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    68130      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
     
    102164    <ClCompile Include="..\src\platform\sdl\sdlinput.cpp" />
    103165    <ClCompile Include="..\src\profiler.cpp" />
     166    <ClCompile Include="..\src\real.cpp" />
    104167    <ClCompile Include="..\src\sample.cpp" />
    105168    <ClCompile Include="..\src\sampler.cpp" />
     
    148211    <ClInclude Include="..\src\platform\sdl\sdlinput.h" />
    149212    <ClInclude Include="..\src\profiler.h" />
     213    <ClInclude Include="..\src\real.h" />
    150214    <ClInclude Include="..\src\sample.h" />
    151215    <ClInclude Include="..\src\sampler.h" />
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