|
|
@2093
|
11 years |
sam |
build: try to build neercs on Android; far from ready yet.
|
|
|
@2092
|
11 years |
sam |
neercs: do not pass the texture coordinates from the application to …
|
|
|
@2091
|
11 years |
sam |
neercs: use gl_VertexID instead of sending a whole new vertex array.
|
|
|
@2090
|
11 years |
sam |
neercs: added a better check for forkpty(), and moved the GL_POINTS …
|
|
|
@2089
|
11 years |
sam |
core: compilation fix for older compilers.
|
|
|
@2088
|
11 years |
sam |
build: honour the TMPDIR, TEMP etc. environment variables.
|
|
|
@2087
|
11 years |
sam |
build: ignore core files, but not the core/ directory.
|
|
|
@2086
|
11 years |
sam |
core: new String class.
|
|
|
@2085
|
11 years |
sam |
build: fix PS3 and Linux compilation issues.
|
|
|
@2084
|
11 years |
sam |
build: fixes for out-of-tree builds, and get rid of
some deprecated stuff.
|
|
|
@2083
|
11 years |
sam |
build: always use the same build directory in run-bitten.sh to
avoid …
|
|
|
@2082
|
11 years |
sam |
gpu: remove some crap from vertexbuffer.cpp and allow for
empty vertex …
|
|
|
@2081
|
11 years |
sam |
math: prefix all convenience macros with "LOL_", make sure we #undef …
|
|
|
@2077
|
11 years |
sam |
mesh: start working on mesh and submesh stuff.
|
|
|
@2075
|
11 years |
sam |
vimlol: get rid of long lines.
|
|
|
@2074
|
11 years |
sam |
vimlol: pretend lolfx files are C++ so that Vim highlights them until …
|
|
|
@2071
|
11 years |
sam |
vimlol: some code for a Vim plugin; see …
|
|
|
@2059
|
11 years |
rez |
neercs: updated "granpa tv" theme
|
|
|
@2058
|
11 years |
sam |
build: define our own std::abs() function for long long int on NaCl, …
|
|
|
@2057
|
11 years |
sam |
build: fix minor build issues with Clang.
|
|
|
@2056
|
11 years |
sam |
math: reimplement min(), max(), abs() and fmod() in the lol:: …
|
|
|
@2055
|
11 years |
rez |
neercs: fixed scanline, added a new theme
|
|
|
@2054
|
11 years |
sam |
math: implement abs() and fmod() for vector types and the half class.
|
|
|
@2051
|
11 years |
rez |
neercs: removed flags from setup, butchered scanline postfx
|
|
|
@2050
|
11 years |
Jnat |
nice holes
|
|
|
@2049
|
11 years |
rez |
neercs: added theme support + 2 new themes [F4/F5 to switch]
|
|
|
@2047
|
11 years |
rez |
neercs: fixed theme_var[] values
|
|
|
@2045
|
11 years |
rez |
neercs: theme support again (not really working yet)
|
|
|
@2043
|
11 years |
rez |
neercs: early integration of theme support
|
|
|
@2041
|
11 years |
rez |
neercs: moved some init variable, removed useless iborder init
|
|
|
@2039
|
11 years |
rez |
neercs: added a protection glass above the monitor
|
|
|
@2037
|
11 years |
sam |
build: prepend /usr/local/bin in $PATH when running Bitten on OS X.
|
|
|
@2036
|
11 years |
sam |
build: check for a decent version of sed (ie. not the shitty BSD one).
|
|
|
@2032
|
11 years |
Jnat |
moved endif (toukinade)
|
|
|
@2031
|
11 years |
sam |
camera: deactivate WASD code for camera movement.
|
|
|
@2030
|
11 years |
sam |
gpu: fix the computed element count in DrawIndexedElements on Direct3D.
|
|
|
@2021
|
11 years |
rez |
neercs: scanline auto-resize
|
|
|
@2020
|
11 years |
sam |
neercs: F3 toggles fancy shit drawing.
|
|
|
@2017
|
11 years |
rez |
neercs: added bending to mirror
|
|
|
@2015
|
11 years |
sam |
build: shorter machine descriptions in build logs.
|
|
|
@2013
|
11 years |
sam |
image: better error detection in the GDI+ image codec.
|
|
|
@2010
|
11 years |
rez |
neercs: better reflection gradient (to finetune again)
|
|
|
@2009
|
11 years |
sam |
input: add the Keyboard abstraction object type.
|
|
|
@2008
|
11 years |
rez |
neercs: MOAR radial blur, less iteration
|
|
|
@2007
|
11 years |
rez |
neercs: added radial blur! FUCK YEAH \:D/
|
|
|
@2005
|
11 years |
sam |
neercs: ESC no longer quits; but closing the shell does.
|
|
|
@2003
|
11 years |
rez |
neercs: lowered noise effect
|
|
|
@2002
|
11 years |
sam |
tutorial: add texture demo to the VS solution.
|
|
|
@2001
|
11 years |
sam |
tutorial: add a new texture generation example.
|
|
|
@2000
|
11 years |
sam |
neercs: add missing "loldebug.h" include.
|
|
|
@1999
|
11 years |
sam |
neercs: don't show the FPS information unless the setup is open.
|
|
|
@1995
|
11 years |
sam |
build: upgrade glew binaries to 1.9.0 and rename the contrib directory …
|
|
|
@1994
|
11 years |
sam |
gpu: D3DFMT_R8G8B8 doesn't seem to exist on the X360.
|
|
|
@1993
|
11 years |
rez |
neercs: added all mirror side & finetuned default theme
|
|
|
@1992
|
11 years |
sam |
gpu: allow to specify the pixel format when creating a texture; the …
|
|
|
@1991
|
11 years |
sam |
gpu: don't use D3DLOCK_DISCARD on the X360, it's not there.
|
|
|
@1990
|
11 years |
sam |
win32: fix working directory code in monsterz and neercs.
|
|
|
@1989
|
11 years |
sam |
gpu: fix some Direct3D programming errors; we cannot call …
|
|
|
@1988
|
11 years |
sam |
misc: compilation fixes for Windows, X360 and PS3 introduced by the …
|
|
|
@1987
|
11 years |
sam |
gpu: put the texture creation code in its own class; for now a lot of …
|
|
|
@1986
|
11 years |
rez |
neercs - adding mirror sides (left ok, right no yet)
|
|
|
@1985
|
11 years |
sam |
core: disable our rare uses of realloc() with a proper Array<> object.
|
|
|
@1984
|
11 years |
sam |
build: safety measure in configure.ac to error out if a Lol Engine m4 …
|
|
|
@1983
|
11 years |
sam |
build: do not try to advertise a bitten config for Android, NaCl or …
|
|
|
@1982
|
11 years |
sam |
build: put the OpenGL detection code in a separate .m4 file and assume …
|
|
|
@1981
|
11 years |
sam |
ps3: refactor elf → self build logic and make make_fself mandatory …
|
|
|
@1980
|
11 years |
sam |
build: add a Makefile for jnat's test project.
|
|
|
@1978
|
11 years |
rez |
neercs: minors debug (and some bugs added)
|
|
|
@1977
|
11 years |
sam |
neercs: support arrow keys, pgup etc. and don't send keystrokes to the …
|
|
|
@1976
|
11 years |
sam |
neercs: fix shader for older GL versions.
|
|
|
@1975
|
11 years |
sam |
build: port run-bitten.sh to OS X.
|
|
|
@1974
|
11 years |
rez |
NEERCS: fixed setup position/size
|
|
|
@1973
|
11 years |
rez |
NEERCS: added missing remanence.lolfx
|
|
|
@1972
|
11 years |
sam |
build: add Android, NaCl and Raspberry Pi to the list of targets …
|
|
|
@1971
|
11 years |
rez |
NEERCS: renamed remanency shader into remanence and fixed setup …
|
|
|
@1970
|
11 years |
sam |
neercs: use remanency when the colour becomes darker, but use instant …
|
|
|
@1969
|
11 years |
sam |
neercs: minor tweaks for the setup window.
|
|
|
@1968
|
11 years |
sam |
build: improve the run-bitten script so that it runs on Linux.
|
|
|
@1967
|
11 years |
rez |
NEERCS: added a new shader (mirror.lolfx), slightly modified the theme
|
|
|
@1966
|
11 years |
sam |
neercs: use two different text rendering objects for the screen and …
|
|
|
@1965
|
11 years |
sam |
build: add a script to automatically run bitten on Windows. Needs some …
|
|
|
@1964
|
11 years |
sam |
android: use the FPS value provided by the application; we now run at …
|
|
|
@1963
|
11 years |
sam |
gpu: add support for triangle strips and fans, and change the …
|
|
|
@1962
|
11 years |
rez |
NEERCS: fixed setup value bar length / fixed copper setup
|
|
|
@1961
|
11 years |
sam |
ps3: support for texture coordinates on the PS3.
|
|
|
@1960
|
11 years |
rez |
NEERCS: copper is working again!
|
|
|
@1959
|
11 years |
sam |
ps3: honour the CELLSDK environment variable if CELL_SDK is not defined.
|
|
|
@1958
|
11 years |
sam |
core: fix a bad format string and disable an annoying warning in Array<>.
|
|
|
@1957
|
11 years |
rez |
NEERCS: tried to make copper working
|
|
|
@1955
|
11 years |
sam |
build: disable those fucking "Any CPU" and "Mixed Platforms" build …
|
|
|
@1952
|
11 years |
sam |
gpu: if 2D tiles have negative scaling, switch the triangle winding.
|
|
|
@1949
|
11 years |
sam |
misc: very minor tweaks here and there.
|
|
|
@1948
|
11 years |
sam |
core: add some noise to the gradient effect.
|
|
|
@1947
|
11 years |
sam |
math: add a uniform scaling matrix constructor.
|
|
|
@1946
|
11 years |
sam |
core: make Entity::GetName() a public method.
|
|
|
@1945
|
11 years |
sam |
core: fix sorting of 2D scenes.
|
|
|
@1944
|
11 years |
sam |
android: fix a synchronisation issue between Java and the game thread.
|
|
|
@1943
|
11 years |
sam |
android: print thread ID with all messages.
|
|
|
@1942
|
11 years |
sam |
core: do not deregister Tilers from Sprites, it’s asymmetrical.
|
|
|
@1941
|
11 years |
sam |
core: port gradient shader to GL ES platforms.
|
|
|