|
|
@2388
|
9 years |
sam |
build: reorganise AM_CPPFLAGS handling so that we can disable the …
|
|
|
@2387
|
9 years |
sam |
build: add lua to the ignored directories for check-source.sh.
|
|
|
@2386
|
9 years |
sam |
build: split the main library into lolcore and lolbullet.
|
|
|
@2385
|
9 years |
sam |
math: avoid unnecessary conversions in the half class and remove a …
|
|
|
@2383
|
9 years |
sam |
base: crash with an assert error if trying to access a read-only map …
|
|
|
@2382
|
9 years |
sam |
ps3: use System::GetPathList() to open images.
|
|
|
@2381
|
9 years |
sam |
sys: cycle through all possible directories to load resource files.
|
|
|
@2380
|
9 years |
lolbot |
fixed 4 files out of 2376:
- removed 7 CR characters
- removed 5 …
|
|
|
@2379
|
9 years |
touky |
Added VertexDictionnary object to manage vertices with same coord && …
|
|
|
@2377
|
9 years |
Jnat |
added GetPos method to get text position
|
|
|
@2374
|
9 years |
sam |
base: start being more aggressive in the error reportings; most error …
|
|
|
@2373
|
9 years |
sam |
gpu: avoid using glIsEnabled() if we can cache the data.
|
|
|
@2372
|
9 years |
sam |
gpu: disable glPolygonMode calls on OpenGL ES.
|
|
|
@2371
|
9 years |
sam |
build: add shiny_SK.lolfx to Makefile.am.
|
|
|
@2370
|
9 years |
touky |
render : Added DebugRenderMode & corresponding shaders. naive (VERY) …
|
|
|
@2367
|
9 years |
sam |
build: update project filters for lolcore.
|
|
|
@2364
|
9 years |
sam |
meshviewer: use our File class to read the mesh data.
|
|
|
@2363
|
9 years |
sam |
sys: be more resilient if the file we try to read doesn’t exist.
|
|
|
@2362
|
9 years |
sam |
sys: don’t use fopen on the PS3.
|
|
|
@2361
|
9 years |
sam |
sys: prototype for the file reading functions.
|
|
|
@2360
|
9 years |
sam |
test: add missing unit tests for the Atomic template class.
|
|
|
@2359
|
9 years |
sam |
sys: Atomic template class for thread-safe and potentially lockless …
|
|
|
@2358
|
9 years |
sam |
sys: create an empty File class.
|
|
|
@2357
|
9 years |
sam |
build: add a few missing files to make dist.
|
|
|
@2356
|
9 years |
lolbot |
fixed 17 files out of 2363:
- removed 55 CR characters
- removed 80 …
|
|
|
@2355
|
9 years |
touky |
Added MeshViewerBuffer.txt in vcproj.
|
|
|
@2354
|
9 years |
sam |
base: move headers around and promote gpu/ to lol/gpu/.
|
|
|
@2353
|
9 years |
touky |
MeshViewer :
- Added file handling with new mesh generation each time …
|
|
|
@2352
|
9 years |
touky |
BtPhysTest : at last, a CIS FAIL !
|
|
|
@2351
|
9 years |
touky |
BtPhysTest : added lights
|
|
|
@2350
|
9 years |
touky |
easymesh : CSG operation is now handled with a safe enum.
|
|
|
@2349
|
9 years |
sam |
build: define HAVE_STDIO_H on Windows desktop.
|
|
|
@2348
|
9 years |
sam |
math: use "degrees" as the variable name for rotations for clarity.
|
|
|
@2346
|
9 years |
touky |
comment : Angle in degree
Because goldfishes have no memory.
|
|
|
@2345
|
9 years |
sam |
build: add svn:ignore properties and remove empty dirs.
|
|
|
@2343
|
9 years |
sam |
people: reorganise user directories to allow for private/ subdirectories.
|
|
|
@2322
|
9 years |
sam |
math: fix a signed integer overflow issue in the fast factorial …
|
|
|
@2321
|
9 years |
sam |
math: friend declarations aren’t proper declarations; add the
required …
|
|
|
@2318
|
9 years |
sam |
build: fix all vector/scalar type mismatches such as "vec2 * double" …
|
|
|
@2317
|
9 years |
sam |
math: remove coercion rules in the vector classes, they increase the …
|
|
|
@2316
|
9 years |
sam |
ps3: fix typo in ps3app.cpp.
|
|
|
@2315
|
9 years |
sam |
gpu: OpenGL ES compilation fix: GL_RGB8 is desktop OpenGL only.
|
|
|
@2314
|
9 years |
sam |
ps3: compilation for old GCC complaining about non-trivial designated …
|
|
|
@2313
|
9 years |
sam |
gpu: fix compilation on GL ES platforms.
|
|
|
@2312
|
9 years |
sam |
gpu: support 1-component (luminance) textures.
|
|
|
@2311
|
9 years |
sam |
tutorial: HLSL version of the graph plotting shader.
|
|
|
@2310
|
9 years |
sam |
ps3: add support for resolution selection.
|
|
|
@2309
|
9 years |
sam |
color: fix a logic error in RGBToHSL.
|
|
|
@2308
|
9 years |
sam |
math: implement clamp() for base C++ types and add more safeguards
to …
|
|
|
@2307
|
9 years |
sam |
color: slightly tweak the RGB to HSV and HSL conversions for
improved …
|
|
|
@2306
|
9 years |
sam |
ps3: use network fallback for image files.
|
|
|
@2301
|
9 years |
sam |
build: fix a few macro logic issues in SDL.h inclusion.
|
|
|
@2300
|
9 years |
sam |
build: add SDL detection code in new file lol-sdl.m4. The SDL2 version …
|
|
|
@2298
|
9 years |
sam |
meshviewer: add two lights.
|
|
|
@2297
|
9 years |
sam |
base: implement UNUSED() macro and put it here and there.
|
|
|
@2296
|
9 years |
sam |
meshviewer: include <cfloat> for missing FLT_MAX definition.
|
|
|
@2294
|
9 years |
touky |
Added MeshViewer new project, its goal being to have a program capable …
|
|
|
@2292
|
9 years |
sam |
build: disable SDL output redirection and try to disable winedbg.exe.
|
|
|
@2291
|
9 years |
sam |
gpu: fix PS3 compilation caused by wrong function names.
|
|
|
@2289
|
9 years |
sam |
easymesh: interface the shiny shader with new Light objects.
|
|
|
@2288
|
9 years |
sam |
gpu: allow to set array uniform values.
|
|
|
@2285
|
9 years |
sam |
build: add support for automake 1.13.
|
|
|
@2280
|
9 years |
sam |
build: fix LolFx rule for MSBuild again.
|
|
|
@2279
|
9 years |
touky |
Small fix in template lerp
|
|
|
@2278
|
9 years |
sam |
build: fix LolFx generation on Visual Studio.
|
|
|
@2277
|
9 years |
sam |
build: hide LolFx external declarations behind macros.
|
|
|
@2276
|
9 years |
sam |
build: revert the weak symbol work; it confuses Visual Studio too much.
|
|
|
@2274
|
9 years |
sam |
build: provide weak symbols for lol_sdl_main on Visual Studio.
|
|
|
@2273
|
9 years |
sam |
build: use our own main() wrapper in addition to SDL's, and only
in …
|
|
|
@2272
|
9 years |
sam |
build: do not launch weird Windows binaries when cross-compiling.
|
|
|
@2271
|
9 years |
sam |
color: tweak RGB to HSV/HSL code for not yet investigated numerical …
|
|
|
@2270
|
9 years |
sam |
base: add missing local using statement for namespace std.
|
|
|
@2269
|
9 years |
sam |
base: optimise array concatenation, fix string concatenation, and fix …
|
|
|
@2268
|
9 years |
sam |
test: add unit tests for the String class; they currently fail
because …
|
|
|
@2267
|
9 years |
sam |
base: tweak the asserts in the String class, add String::Sub() method …
|
|
|
@2266
|
9 years |
sam |
base: add safety asserts to the Array and String classes.
|
|
|
@2265
|
9 years |
sam |
core: implement a cool ASSERT() macro.
|
|
|
@2263
|
9 years |
sam |
build: check for getcwd() and _getcwd() and configure time.
|
|
|
@2262
|
9 years |
sam |
sys: check for <unistd.h> and use getcwd() properly on non-Windows systems.
|
|
|
@2261
|
9 years |
sam |
base: fix header guard names.
|
|
|
@2260
|
9 years |
sam |
base: fix a bug in the String fixed-size constructor.
|
|
|
@2259
|
9 years |
sam |
sys: retrieve executable path if available.
|
|
|
@2258
|
9 years |
sam |
build: remove leftover entries from .vcxproj.
|
|
|
@2257
|
9 years |
sam |
core: move the Log and Timer classes to the sys/ subdirectory, use
the …
|
|
|
@2256
|
9 years |
sam |
core: implement String::Printf() for va_list arguments.
|
|
|
@2255
|
9 years |
sam |
build: fix "make dist" and remove empty "src/thread" directory.
|
|
|
@2253
|
9 years |
sam |
build: replace \ with / on the PS3 instead of trying to escape backslashes.
|
|
|
@2252
|
9 years |
sam |
build: try to escape double quotes in .props file.
|
|
|
@2251
|
9 years |
sam |
build: fuck msbuild, again.
|
|
|
@2250
|
9 years |
sam |
build: try to bypass a SNC VSI issue with string replacements.
|
|
|
@2249
|
9 years |
sam |
core: fix PS3 compilation.
|
|
|
@2248
|
9 years |
sam |
build: do not try to fix formatting in people/benlitz/*.
|
|
|
@2245
|
9 years |
sam |
core: add missing <cstring> include in our string.h.
|
|
|
@2243
|
9 years |
sam |
build: speed up Visual Studio builds by always disabling minimal …
|
|
|
@2242
|
9 years |
sam |
neercs: fix resource path.
|
|
|
@2241
|
9 years |
sam |
core: pass the project directory to the binary build and get rid of …
|
|
|
@2240
|
9 years |
sam |
string: implement String::Last() and a constructor for fixed-length …
|
|
|
@2239
|
9 years |
sam |
build: fix a ClInclude that should have been ClCompile.
|
|
|
@2238
|
9 years |
sam |
sys: move thread.h to the sys/ directory.
|
|
|
@2237
|
9 years |
sam |
system: try to autodetect the data directory from the executable path; …
|
|
|